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Growth · January 2, 2024

Hook – a simple graphical C/C++ runtime editor

While helping one of my students create and iterate on a game in C using raylib, I realized there was quite a lot of time spent on experimenting with level design and colors, how the player moves, gravity, etc. and a lot of time was wasted making a change, exiting the game, recompiling, running the game, deciding his change wasn't right, and going through the whole cycle over and over. I could tell it was demotivating, and this process was creating a barrier that prevented him from experimenting to his heart's content. I started this project to solve this problem by giving a simple gui to a…

Hook – a simple graphical C/C++ runtime editor launched on January 2, 2024 with 73 votes, #807 of 4,437 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 2 years on.

Visit github.com ↗Alternativestop 18% of January 2024

In plain words

Hook is a graphical runtime editor for C/C++ programs that lets developers modify variables while their application runs, eliminating the need to recompile and restart. Built using the lldb debugger API, it provides a simple interface for tweaking values like colors, positions, gravity, and other parameters in real time. The tool is designed for game developers and programmers who want to speed up the experimentation and iteration process, particularly those working with raylib or similar frameworks.

written from the facts on this page · September 2026

From the sources

a graphical C/C++ runtime editor. Contribute to abolinsky/Hook development by creating an account on GitHub.

In the maker’s words, at launch

While helping one of my students create and iterate on a game in C using raylib, I realized there was quite a lot of time spent on experimenting with level design and colors, how the player moves, gravity, etc. and a lot of time was wasted making a change, exiting the game, recompiling, running the game, deciding his…

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