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Dev tools · June 4, 2026

I embedded 685M public texts in 32 minutes (on 8x A100, Rust, TensorRT)

Quick note on how it works and how I've done my batch embedding engine IgniteMS. The whole thing runs as one process using Rust, reading input, tokenizing, packing batches, keeping the queue full. TensorRT handles inference. Python is only as a wrapper. I built it this way because when you use more than couple of GPUs, the GPUs stop being the problem. CPU cannot feed them fast enough. One A100 can go through batches faster than Python can tokenize and feed, so the GPU just sits there idle waiting for work. Most of my time went into optimizing this. At 8 GPUs that was basically the entire…

I embedded 685M public texts in 32 minutes (on 8x A100, Rust, TensorRT) launched on June 4, 2026 with 7 votes, #1,808 of 22,647 launches that month and more than 75% of that year's launches.

Visit github.com ↗Alternativestop 8% of June 2026

What it does

Fast self-hosted embedding engine for search, RAG, and reindexing workloads on NVIDIA GPUs. Built in Rust + TensorRT for teams that care about scale, cost, and control. - Artain-AI/ignite-ms

256,000 msg/s on 8x A100. Up to 3.6x faster than Hugging Face TEI on same hardware. 357,893 msg/s sustained in production with workload-specific tuning. IgniteMS is a batch text embedding engine. Rust, native TensorRT, no Python at runtime. It turns large volume of texts into embeddings. Use it for workloads where millions of texts need embeddings quickly: vector DB reindexing, search rebuilds after model swaps, corpus-scale processing. p4d.24xlarge (8x A100 80GB), 1M MSMARCO passages, TensorRT 11 mixedfrom github.com

In the maker’s words, at launch

Quick note on how it works and how I've done my batch embedding engine IgniteMS. The whole thing runs as one process using Rust, reading input, tokenizing, packing batches, keeping the queue full. TensorRT handles inference. Python is only as a wrapper. I built it this way because when you use more than couple of…

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