Dev tools · September 27, 2024
I lost my job and started working on a sci-fi adventure game
After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an uncharted alien planet. Players use superhuman abilities like telekinesis to uncover anomalies, navigate environmental hazards, and survive in hostile conditions. A big inspiration for the game was classic sci-fi movies and the optimistic vision of Star Trek. The journey has been…
I lost my job and started working on a sci-fi adventure game launched on September 27, 2024 with 11 votes, #1,181 of 5,281 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
Star Mission: Remote Sectors is a first-person exploration and survival game set on an uncharted alien planet. Players navigate hostile environments and uncover anomalies using superhuman abilities like telekinesis. The game draws inspiration from classic sci-fi films and Star Trek's optimistic vision. It is designed for players interested in sci-fi adventure experiences that combine exploration with survival mechanics.
written from the facts on this page · September 2026
From the sources
A story-driven sci-fi adventure focused on exploration, atmosphere, and discovery. Unlock superhuman abilities, uncover forgotten technology, and gather resources to craft devices that help you solve mysteries on a remote and ancient planet.
Uncover the secrets of a forgotten world at the edge of the Milky Way. In Star Mission: Remote Sectors , you play as a space explorer sent to investigate a gravity anomaly on a distant, alien planet. What begins as a scientific mission quickly turns into a journey of discovery, mystery, and strange phenomena. Harness superhuman abilities to explore the environment and overcome dangerous anomalies. Use telekinetic powers to move and manipulate alien technology, collect energy crystals to upgrade your skills, and craft devices that help you survive the planet’s challenges. Navigate vast, atmospheric landscapes, discover ancient ruins, and piece together the story of a lost civilization—one…from store.steampowered.com
In the maker’s words, at launch
After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an…
Does a similar job
all alternatives →- ICI created a Mars colony RPG based on Kim Stanley Robinson’s Mars booksFeb 2026 · underhillgame.com · ▲307
I built a desktop Mars colony survival game called Underhill, in homage to Kim Stanley Robinson's Mars trilogy. Land on Mars, build solar panels and greenhouses, and try not to pass out during dust storms. Eventually your colonists split into factions: Greens who want to terraform and Reds who want to preserve Mars. There’s Chill Mode for players that just want to build & hang, and Conflict Mode that introduces the Red v. Green factions. Reds sabotage, the terrain slowly turns green as the world gets more terraformed. Feedback welcome, especially on performance and gameplay!



Interstellar Rift (Pre-Launch)2015 · store.steampowered.com · ▲56An open world starship simulator (Early Access Game)
Star Command Galaxies2015 · store.steampowered.com · ▲60The open world (galaxy?) version of a really great iOS game!
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