Dev tools · September 27, 2024
I lost my job and started working on a sci-fi adventure game
After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an uncharted alien planet. Players use superhuman abilities like telekinesis to uncover anomalies, navigate environmental hazards, and survive in hostile conditions. A big inspiration for the game was classic sci-fi movies and the optimistic vision of Star Trek. The journey has been…
In plain words
Star Mission: Remote Sectors is a first-person exploration and survival game set on an uncharted alien planet. Players navigate hostile environments and uncover anomalies using superhuman abilities like telekinesis. The game draws inspiration from classic sci-fi films and Star Trek's optimistic vision. It is designed for players interested in sci-fi adventure experiences that combine exploration with survival mechanics.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an uncharted alien planet. Players use superhuman abilities like telekinesis to uncover anomalies, navigate environmental hazards, and survive in hostile conditions. A big inspiration for the game was classic sci-fi movies and the optimistic vision of Star Trek. The journey has been challenging but incredibly rewarding, and I’d love to share the project with the HN community. I've recently released a demo and would appreciate any feedback or thoughts!
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