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Dev tools · September 27, 2024

IL

I lost my job and started working on a sci-fi adventure game

After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an uncharted alien planet. Players use superhuman abilities like telekinesis to uncover anomalies, navigate environmental hazards, and survive in hostile conditions. A big inspiration for the game was classic sci-fi movies and the optimistic vision of Star Trek. The journey has been…

In plain words

Star Mission: Remote Sectors is a first-person exploration and survival game set on an uncharted alien planet. Players navigate hostile environments and uncover anomalies using superhuman abilities like telekinesis. The game draws inspiration from classic sci-fi films and Star Trek's optimistic vision. It is designed for players interested in sci-fi adventure experiences that combine exploration with survival mechanics.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an uncharted alien planet. Players use superhuman abilities like telekinesis to uncover anomalies, navigate environmental hazards, and survive in hostile conditions. A big inspiration for the game was classic sci-fi movies and the optimistic vision of Star Trek. The journey has been challenging but incredibly rewarding, and I’d love to share the project with the HN community. I've recently released a demo and would appreciate any feedback or thoughts!

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