I'm building a github for guitarists and bass players
I'm building a github for guitarists and bass players launched on April 25, 2011 with 17 votes, #52 of 229 launches that month and more than 75% of that year's launches.
In plain words
MyAmpHead is a platform designed for guitarists and bass players to share and collaborate on code and projects. Launched in 2011, it functions as a GitHub-style repository specifically tailored for the music coding community. The service allows musicians and developers to store, manage, and version control their work while connecting with other players who share similar interests in combining music and programming.
written from the facts on this page · September 2026
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- SGSoundkeep (Github for music)2012 · alpha.soundkeep.com · ▲44

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Launched alongside, April 2011
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Life & fun · 2011 · salaryshare.me
- MW
Work · 2011 · cantada.ca
- MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
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I remember seeing the Dragon Labs Dragonfish Glowing Form Demo[1] when it first came out, and it always stuck in my head. They implement the effect by using a rather large background image and a mask image and move the background image around via Javascript. I was inspired and wanted to see how close I could get with CSS3. I recommend using a Webkit browser [and you can see an alternate version of the animation on Firefox 4]. [1] http://labs.dragoninteractive.com/panel/demo/
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- HT
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