I Trained a 2D Game Animation Generation Model(Fully Open-Source)
I tried to train text to video and image to video models to generate 2D game animations. I used public game animation data and 3D mixamo model rendered animations to train the animation generation models. I'm open sourcing the model, training data, training code and data generation code. More technical details can be found in my blog (https://www.gavinliblog.com/posts/godmodeanimation).
I Trained a 2D Game Animation Generation Model(Fully Open-Source) launched on August 18, 2024 with 23 votes, #936 of 5,471 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
This is an open-source machine learning model for generating 2D game animations from text or images. It was trained on public game animation data and rendered 3D Mixamo models. The creator has released the trained model, training dataset, training code, and data generation scripts on GitHub, making it available for game developers and researchers to use and build upon.
written from the facts on this page · September 2026
From the sources
2D Game Animation in God Mode. Contribute to lyogavin/godmodeanimation development by creating an account on GitHub.
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