Infinite Swap – Trade a bottle cap up to a house
Hey HN, Infinite Swap is a game inspired by Kyle MacDonald’s One Red Paperclip and other bigger-and-better swap stories - you start with a green bottle cap and trade it with other characters in various locations all the way up to a house and beyond. A while ago I got inspired by viral games Infinite Craft and What Beats Rock? and wanted to make my own ‘exploring a LLM’s latent space’ style challenge. After much experimentation this became a trading style game, where the LLM comes up with all the items, trading scenarios and value estimates, which ended up being surprisingly fun and somewhat…
Infinite Swap – Trade a bottle cap up to a house launched on May 16, 2026 with 8 votes, #1,430 of 20,538 launches that month and more than 75% of that year's launches.
What it does
Start with a bottle cap. End with anything. A single-player trading game where every item, character, and offer is generated live by AI.
In the maker’s words, at launch
Hey HN, Infinite Swap is a game inspired by Kyle MacDonald’s One Red Paperclip and other bigger-and-better swap stories - you start with a green bottle cap and trade it with other characters in various locations all the way up to a house and beyond. A while ago I got inspired by viral games Infinite Craft and What…
Does a similar job
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Swapple, a little daily puzzle on linear reversible circuit synthesis2025 · swapple.fuglede.dk · ▲72Swapple - A daily puzzle game where you transform patterns by swapping rows and columns. Challenge yourself to solve it in as few moves as possible!



- HLHypersplit – Like Infinite Craft but in reverse2024 · lantto.github.io · ▲61
Hypersplit is like Neal's Infinite Craft but turned upside down. Instead of crafting your way up from the four elements, you start big and go small, down to quarks. It's using GPT-4 to split the words, but a big difference from Infinite Craft is that I can precalculate the possible paths since they are limited (sooner or later you hit a quark or a loop). This means that I can ship it with the whole dictionary locally instead of hitting an LLM every split. While it started with just the splitting, I quickly got the urge to split things faster... which turned the app into the incremental…

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