Jonline, AGPLv3 Social Network Built with Rust, Flutter, React, gRPC
I have two instances that I'd love to see HN hug to death at https://jonline.io (to which I manually deploy) and https://getj.online (which is deployed to for any commit to main on GitHub). They're both running (side by side, in their own namespaces) on a bare minimum 2GB/50GB DigitalOcean droplet using DOKS (DigitalOcean Kubernetes). The configurations are in: https://github.com/JonLatane/jonline/tree/main/deploys/k8s So far this is a solo endeavor, but with my recent CI integrations and consolidations of things within the…
In plain words
Jonline is an open-source social network built with Rust, Flutter, React, and gRPC, released under AGPLv3. It is for developers interested in contributing to or running their own social platform instance. The project stands out for its modern technology stack, automated deployment pipeline on Kubernetes, and the creator's invitation for community contributions through labeled beginner-friendly issues.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
I have two instances that I'd love to see HN hug to death at https://jonline.io (to which I manually deploy) and https://getj.online (which is deployed to for any commit to main on GitHub). They're both running (side by side, in their own namespaces) on a bare minimum 2GB/50GB DigitalOcean droplet using DOKS (DigitalOcean Kubernetes). The configurations are in: https://github.com/JonLatane/jonline/tree/main/deploys/k8s So far this is a solo endeavor, but with my recent CI integrations and consolidations of things within the codebase, it's pretty much ready for anyone who wants to contribute to do so. I've labeled some "good first issues" if anyone is interested in contributing: https://github.com/JonLatane/jonline/issues A few more tech details are available within the app itself, at https://jonline.io/about_jonline or https://getj.online/about_jonline. Edit: Hug of death is in full effect! I think it's the CPU required for all the TLS stuff being done. I can't even `kubectl logs` to get more information. I should really be limiting the resources of my containers, etc. as I'm obviously running way beyond what my rinky-dink single server is really meant for. If you're interested, let me know! CPU/Load/Memory graphs in case y'all are curious (yes, I know I'm already using most of that poor server's memory!): https://imgur.com/7xGpvRI
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