Lathe – Use LLMs to learn a new domain, not skip past it
Hey HN! Lathe is an experiment in using LLMs to teach me something new, instead of doing the work for me. It generates a hands-on, source-backed tutorial for any technical topic you want to learn. Then you work through it yourself by reading and typing the code by hand (gasp) in a local UI built for exactly that. It's a Go CLI plus LLM agent skills (Claude Code / Cursor / Codex). You prompt something like "/lathe build a 3D slicer in Erlang", run `lathe serve` to spin up a local webapp, and read it in your browser. Every tutorial comes with the things that have made…
In plain words
Lathe is a learning tool that generates hands-on tutorials for technical topics using LLMs, then guides users through building projects themselves via a local web interface. Built as a Go CLI, it creates structured tutorials with tables of contents, side notes, exercises, and sourced references for deeper learning. Users prompt requests like "build a 3D slicer in Erlang" and work through the material by typing code manually rather than having it generated for them, emphasizing active learning over automation.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Hey HN! Lathe is an experiment in using LLMs to teach me something new, instead of doing the work for me. It generates a hands-on, source-backed tutorial for any technical topic you want to learn. Then you work through it yourself by reading and typing the code by hand (gasp) in a local UI built for exactly that. It's a Go CLI plus LLM agent skills (Claude Code / Cursor / Codex). You prompt something like "/lathe build a 3D slicer in Erlang", run `lathe serve` to spin up a local webapp, and read it in your browser. Every tutorial comes with the things that have made self-learning a pleasant experience for me in the past: - table of contents that follows along as you scroll - side-notes that nudge you to think - exercises for the reader - sources backing up the content that you can use to take you deeper To help make up for the lack of human brainpower behind the tutorial, you can also ask questions about the content, have another LLM verify the tutorial actually compiles and runs, or extend it with another part (no more "Part 4 of 6" that hasn't seen an update since 2021). I didn't build lathe to replace human-written tutorials. I built lathe because I _love_ human-written tutorials, but wanted to learn technical domains where no good human-written tutorial exists yet (building a 3D slicer from scratch, making embedded Zig approachable, etc). There's a longer story in the README about how I got started with programming through PSP homebrew tutorials, and why losing that to LLMs bugged me enough to build this. I'm not here to sell you anything (there's nothing close to a VC-backed startup here :D). It's an LLM, and its output is usually good but not perfect by any means. So far, my experience is that because you're the one typing and actually engaged, you catch the weird stuff (and I'm finding that pushing back on it is its own kind of learning). And yes, it's vibecoded, because it's low scope, low risk, and scratching a personal itch. I run it on Claude Code + macOS personally, other setups should work but I haven't been able to verify them yet. If you can find resources to learn something that was written by a human, read that first. But Lathe is here to fill in the gaps when that isn't the case, and I hope it serves as an example where LLMs can help us think better, rather than less. Repo: https://github.com/devenjarvis/lathe Would love your feedback if you decide to check it out!
Does the same job
all alternatives →- MLMy LLM CLI tool can run tools now, from Python code or plugins2025 · simonwillison.net · ▲529
- IWI wrote an open-source browser alternative for Computer Use for any LLM2024 · github.com · ▲180
Hey HN, I made Browser-Use, an open-source tool that lets (all Langchain supported) LLMs execute tasks directly in the browser just with function calling. It allows you to build agents that interact with web elements using natural language prompts. We created a layer that simplifies website interaction for LLMs by extracting xPaths and interactive elements like buttons and input fields (and other fancy things). This enables you to design custom web automation and scraping functions without manual inspection through DevTools. Hasn't this been done a lot of times? Good question, as a general…
- TATurn any website into a knowledge base for LLMs2024 · embedding.io · ▲305
I built this tool because I wanted a way to just take a bunch of URLs or domains, and query their content in RAG applications. It takes away the pain of crawling, extracting content, chunking, vectorizing, and updating periodically. I'm curious to see if it can be useful to others. I meant to launch this six months ago but life got in the way...
- VIVisual intuitive explanations of LLM concepts (LLM University)2023 · ▲303
Hi HN, We've just published a lot of original, visual, and intuitive explanations of concepts to introduce people to large language models. It's available for free with no sign-up needed and it includes text articles, some video explanations, and code examples/notebooks as well. And we're available to answer your questions in a dedicated Discord channel. You can find it here: https://llm.university/ Having written https://jalammar.github.io/illustrated-transformer/, I've been thinking about these topics and how best to communicate them for half a…
- EAEll – A command-line interface for LLMs written in Bash2024 · github.com · ▲214
Hi HN! I've created a CLI tool called "ell" that allows you to interact with LLMs directly from your terminal. Designed with the Unix philosophy in mind, ell is simple, modular, and extensible. You can easily pipe input and output to integrate with other tools. Its templates and hook-based plugins enable you to customize and extend its functionality to suit any needs. Check out the README for usage instructions and examples. I developed this tool because existing solutions often felt too heavy, with many dependencies, or they weren't friendly to piping and customization. I, on the contrary,…
- LLLearn LLMs LeetCode Style2025 · github.com · ▲181
More ai this month
the category →
I trained a 125M-parameter transformer to autocomplete piano performances in real time (~108 notes/sec on an iPhone 15). The idea is basically GitHub Copilot or Tabnine, except instead of prompting it with code, you prompt it by playing a few notes on a MIDI piano. The model then continues what you played, entirely on-device. The app is free if anyone wants to try it. Happy to answer questions about the model, training, Core ML, or the many things that didn't work.
AI · 17d ago · simedw.com
Astute▲585Automate your B2B brand going viral, with new media creators
AI · 18d ago · company-app.joinastute.com


Hey HN, Henry from Cactus here! We previously released Cactus Needle, a 14MB agentic LLM for tool call, device use, and structured extraction for phones, wearables, smart homes, small robots and microcontrollers. We got really great feedback here, and have now incorporated the suggestions to release Needle 2. The whole model is a single 14MB binary that runs a full session in 28MB of RAM; 45m parameters at 2bit compression. Needle hits 500 tokens/sec decode speed on a Raspberry Pi 5, sits between 400-1,500 tokens/sec on VR devices like Meta Quest 3S and Apple Vision Pro, and ranges…
AI · 27d ago · cactuscompute.com


Launched alongside, June 2026
the whole month →
Fundraisly▲1,544AI fundraising agent that finds investors and books meetings
AI · Jun 2026 · fundraisly.com
- H6Homebrew 6.0.0▲1,481
Today, I’m proud to announce Homebrew 6.0.0. The most significant changes since 5.1.0 are a new tap trust security mechanism, the new faster, smaller, default internal Homebrew JSON API, sandboxing on Linux, better defaults informed by our user survey, many brew bundle improvements, improved performance and initial support for macOS 27 (Golden Gate). Happy to discuss any questions here!
Dev tools · Jun 2026 · brew.sh
- PU
hope you enjoy
Life & fun · Jun 2026 · vorpus.github.io


- IM
Life & fun · Jun 2026 · hackernewstrends.com