
마추기온라인
website
What it does
here's a whole genre of StarCraft custom maps (UMS) where players race to guess songs, anime clips, and character quotes in real time. I grew up playing these, but the barrier now is huge — you need to install StarCraft, set up Battle.net, and most maps are Korean-only.
Does a similar job
all alternatives →
- HVHTML5 version of StarCraft2015 · github.com · ▲320
- HAHan – A Korean programming language written in RustMar 2026 · github.com · ▲208
A few weeks ago I saw a post about someone converting an entire C++ codebase to Rust using AI in under two weeks. That inspired me — if AI can rewrite a whole language stack that fast, I wanted to try building a programming language from scratch with AI assistance. I've also been noticing growing global interest in Korean language and culture, and I wondered: what would a programming language look like if every keyword was in Hangul (the Korean writing system)? Han is the result. It's a statically-typed language written in Rust with a full compiler pipeline (lexer → parser → AST →…
- ANA nom parser for the Starcraft 2 Protocol Replay format2023 · github.com · ▲153
Been having a lot of fun reading an SC2Replay collection through nom parsers, serializing into Arrow files so that pola.rs can read them and perform data analysis with jupyter lab, plotly or interact with SQL operations, etc. Looking for feedback and ideas on what to progress on. For example, "through history, are my timings getting better?". etc. Also would love to have ideas on what libraries to use to perform forecasting.
- IWI wrapped the Zorks with an LLMJan 2026 · infocom.tambo.co · ▲111
I grew up on the Infocom games and when microsoft actually open-sourced Zork 1/2/3 I really wanted to figure out how to use LLMs to let you type whatever you want, I always found the amount language that the games "understood" to be so limiting - even if it was pretty state of the art at the time. So I figured out how to wrap it with Tambo.. (and run the game engine in the browser) basically whatever you type gets "translated" into zork-speak and passed to the game - and then the LLM takes the game's output and optionally adds flavor. (the little ">_" button at the top exposes the…

More life & fun this month
the category →- TL
Life & fun · 11d ago · louisabraham.github.io



Photosynthesis fires two of your iPhone
Life & fun · 29d ago · photosynthesis.camera
- CCCreatium Coach▲320
Your multimedia mentor that takes you from mid to great
Life & fun · 11d ago · producthunt.creatium.info
SoloUno▲310Take control of hair pulling, nail biting & skin picking
Life & fun · 29d ago · solouno.io
Launched alongside, April 2026
the whole month →
- AG
Thought the resources for GPU arch were lacking, so here we are
Life & fun · Apr 2026 · jaso1024.com
- IB
Built a ~9M param LLM from scratch to understand how they actually work. Vanilla transformer, 60K synthetic conversations, ~130 lines of PyTorch. Trains in 5 min on a free Colab T4. The fish thinks the meaning of life is food. Fork it and swap the personality for your own character.
AI · Apr 2026 · github.com

- BC
Life & fun · Apr 2026 · sam-burns.com
- IB
With social media and now AI, its important to keep the indie web alive. There are many people who write frequently. Blogosphere tries to highlight them by fetching the recent posts from personal blogs across many categories. There are two versions: Minimal (HN-inspired, fast, static): https://text.blogosphere.app/ Non-minimal: https://blogosphere.app/ If you don't find your blog (or your favorite ones), please add them. I will review and approve it.
AI · Apr 2026 · text.blogosphere.app