Launching our first iOS game, BAMF
I am from Double Stallion Games, and yesterday was the global launch of our first iOS game, Big Action Mega Fight!, or BAMF! for short. It's now sitting at #70 overall for iPad games on the US App Store and we're pretty stoked about it. Meanwhile, an Android version is in the works and coming soon. Most notably, we developed the game thanks to the support of an incubator/accelerator called Execution Labs, which was founded in Montréal and accepted its first cohort this past January (2013). Its model is similar to a miniature Y Combinator, focused specifically on mobile games. We get…
Launching our first iOS game, BAMF launched on November 8, 2013 with 9 votes, #182 of 701 launches that month and more than 75% of that year's launches.
What it does
In the maker’s words, at launch
I am from Double Stallion Games, and yesterday was the global launch of our first iOS game, Big Action Mega Fight!, or BAMF! for short. It's now sitting at #70 overall for iPad games on the US App Store and we're pretty stoked about it. Meanwhile, an Android version is in the works and coming soon. Most notably, we…
Does a similar job
all alternatives →
Kingdom Rush Origins2014 · kingdomrush.com · ▲93A prequel to one of the most addictive tower defense games





Source: Show HN post ↗ · launch text quoted in part
Launched alongside, November 2013
the whole month →- PG
Life & fun · 2013 · grantslatton.com
- HD
Dev tools · 2013 · blog.copper.io
- IM
Dev tools · 2013 · khamidou.github.io

- GC
Dev tools · 2013 · gitter.im
