librg - Build simple and fast cross-platform multiplayer
🚀 Making multi-player gamedev simpler since 2017. Contribute to zpl-c/librg development by creating an account on GitHub.
librg - Build simple and fast cross-platform multiplayer launched on October 16, 2019 with 7 votes, #1,100 of 3,363 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 7 years on.
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I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
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