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Life & fun · February 21, 2026

Llama 3.1 70B on a single RTX 3090 via NVMe-to-GPU bypassing the CPU

Hi everyone, I'm kinda involved in some retrogaming and with some experiments I ran into the following question: "It would be possible to run transformer models bypassing the cpu/ram, connecting the gpu to the nvme?" This is the result of that question itself and some weekend vibecoding (it has the linked library repository in the readme as well), it seems to work, even on consumer gpus, it should work better on professional ones tho

Llama 3.1 70B on a single RTX 3090 via NVMe-to-GPU bypassing the CPU launched on February 21, 2026 with 395 votes, #42 of 16,627 launches that month and more than 99% of that year's launches.

Visit github.com ↗Alternativestop 1% of February 2026

In plain words

This project enables running the Llama 3.1 70B language model on a single RTX 3090 GPU by directly accessing NVMe storage, bypassing CPU and RAM bottlenecks. Designed for experimenters and hobbyists interested in alternative GPU architectures, it streams model data directly from NVMe to GPU memory. The implementation works on consumer graphics cards, though performance should improve on professional hardware. The code is available on GitHub with supporting library documentation.

written from the facts on this page · September 2026

From the sources

High-efficiency LLM inference engine in C++/CUDA. Run Llama 70B on RTX 3090. - xaskasdf/ntransformer

High-efficiency C++/CUDA LLM inference engine. Runs Llama 70B on a single RTX 3090 (24GB VRAM) by streaming model layers through GPU memory via PCIe, with optional NVMe direct I/O that bypasses the CPU entirely. 3-tier adaptive caching auto-sizes from hardware: VRAM-resident layers (zero I/O) + pinned RAM (H2D only) + NVMe/mmap fallback. Achieves 83x speedup over mmap baseline for 70B on consumer hardware (RTX 3090 + 48 GB RAM). Bottleneck is PCIe H2D bandwidth at Gen3 x8 (~6.5 GB/s). Q4_K_M fits 10 more layers in VRAM (36 vs 26), reducing tier B transfers. Layer skip (cosine similarity calibration) eliminates 20/80 layers per token with minimal quality loss. # Build mkdir build && cd build…from github.com

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