Looop.dev
Creative coding tool to help learn, experiment and share
Looop.dev launched on December 3, 2019 with 141 votes, #134 of 2,946 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 6 years on.
What it does
Web based creative coding tool designed to allow quick prototyping of canvas / webgl (maybe SVG one day?) animations with its looping timeline. Currently in alpha, but with the goal of becoming a great resource for learning and sharing.
The creating coding / generative art platform
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Source: Product Hunt launch ↗
Launched alongside, December 2019
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After years of solo development I'm presenting: Angeldust, an omni-compatible action RPG and building game! Website: http://angeldu.st My single server hosts 250+K active players in one giant, dynamic fantasy world. Angeldust's game server is pervasively multithreaded, implementing John Carmack's dream of processing an immutable world state each tick. Both world handling and network traffic routing uses any number of threads. For networking, a typical game session only uses ~3Kbps of bandwidth, enabling decent play even over 2G/EDGE networks. The client is programmed in C++…
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