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AI · February 9, 2026

Lumina Workbench

Visual shader editor with AI — describe materials, get code

Lumina Workbench launched on February 9, 2026 with 2 votes, #6,500 of 16,627 launches that month.

What it does

Lumina is a visual shader node editor for creating PBR materials. Describe what you want in plain text — AI generates the shader graph. Export to Three.js, Unity, Shadertoy, or raw GLSL. Real-time 3D preview included.

Standalone AI shader node editor for WebGL. Contribute to dcelt/lumina-workbench development by creating an account on GitHub.

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