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Dev tools · April 4, 2015

MA

Making an open-source 2D physics iOS game in 2 weeks

Making an open-source 2D physics iOS game in 2 weeks launched on April 4, 2015 with 50 votes, #965 of 3,600 launches that month and more than 90% of that year's launches.

In plain words

This is an open-source 2D physics game developed for iOS, created over a two-week timeframe. It is designed for developers interested in game development on Apple's mobile platform. The project stands out as an open-source resource, making its code and assets freely available for others to study, modify, and build upon.

written from the facts on this page · September 2026

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