
Maze Game
Challenge in randomly mazes while racing against AI opponent
What it does
Race through randomly generated mazes against two AI opponents with different strategies. One uses optimal pathfinding (BFS), the other follows the right-hand wall rule. Can you beat them both? Simple, addictive, and works offline!
Does a similar job
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- VAVisual A* pathfinding and maze generation in Python2024 · github.com · ▲135
I was fascinated reading through another recent HN submission about a highly efficient implementation of A* in Lisp, which got me thinking about how I could do something similar in Python. However, these kinds of pathfinding algorithms really need complex terrain/mazes with interesting obstructions to showcase what they can do and how they work. So, I started thinking about how I could generate cool and diverse random "mazes" (they aren't really mazes, but I'm not sure what the best term is). I got a bit carried away thinking of lots of different cool ways to generate these mazes, such…
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- AMAntimatter – Match the opposites (Mahjong solitaire mechanic)Mar 2026 · linguabase.org · ▲12
I love word association games. Here's a playable wordplay game where you match opposite word tiles. After playtesting a lot of mechanics, I think opposites play really nicely with Mahjong solitaire. The current generation of frontier LLMs can't make puzzles that get much more interesting than hot-vs-big-vs-fast. New inferences keep circling a small pool of concepts unless the prompting has a way to get the LLM into new territories of language. Puzzlemaking needs graph traversals. I made 20 levels algorithmically because I work with a huge semantic graph with over 100M edges, built from…
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