Memento Mori
Protect your most valuable asset—time—from the web
Memento Mori launched on October 15, 2025 with 12 votes, #913 of 8,178 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
Algorithms are hijacking your brain. Tech giants spend billions engineering every pixel to steal your attention and time. Memento Mori is your AI-powered Focus Guardian that blocks distractions intelligently, protects deep work before you fall into the trap.
Get a detailed analysis of why your YouTube videos underperform. Compare your content to successful competitors and get actionable fixes with timestamps.
You worked for days. They recorded in an hour. The difference isn't luck—it's structure. We reveal the invisible "retention leaks" killing your channel. This analysis report is designed to transform your video's structure based on the practices of the highest-performing channels in the Warhammer 40k niche. Your video is a high-quality piece of niche commentary that is structurally optimized for the "Old YouTube" model (long intro, slow build). The low view count (436) despite an excellent like ratio (6.88%) and comment ratio (7.80%) confirms that your core audience loves the content, but the video is failing to attract new viewers. Your video: 436 Views (vs. Competitor average of 150K+) Why…from nebulaodyssey.com
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Source: Product Hunt launch ↗
Launched alongside, October 2025
the whole month →


I went down the rabbit hole on a side project and ended up building this: Strange Attractors(https://blog.shashanktomar.com/posts/strange-attractors). It’s built with three.js. Working on it reminded me of the little "maths for fun" exercises I used to do while learning programming in early days. Just trying things out, getting fascinated and geeky, and being surprised by the results. I spent way too much time on this, but it was extreme fun. My favorite part: someone pointed me to the Simone Attractor on Threads. It is a 2D attractor and I asked GPT to extrapolate it to…
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Autism Simulator▲779Hey all, I built this. It’s not trying to capture every autistic experience (that’d be impossible). It’s based on my own lived experience as well as that of friends on the spectrum. I'm trying to give people a feel for what masking, decision fatigue, and burnout can look like day-to-day. That’s hard to explain in words, but easier to show through choices and stats. I'm not trying to "define autism". I’ve gotten good feedback here about resilience, meds, and difficulty tuning. I’ll keep tweaking it. If even a few people walk away thinking, "ah, maybe that’s why my coworker struggles in those…
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