
MetaNotey
Next-gen light weight note-taking platform with NFT support
MetaNotey launched on March 3, 2022 with 68 votes, #721 of 3,153 launches that month and more than 50% of that year's launches.
What it does
MetaNotey provides stress-free card-style inputs to record work/life fragments with multi-person sharing support. MetaNotey has build-in NFT functionality which allows you to generate your own NFT from notes and publish to markets or share with friends.
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NotesHub: cross-platform, Markdown-based note-taking app2024 · about.noteshub.app · ▲147Thank you for your comments, just some context: - The app is available for iOS, Android, Windows, Mac, Apple Vision Pro, and the Web. - The Web version is implemented as a Progressive Web Application that is very responsive, local first, offline first, can be installed, and is entirely free to use. - Native (hybrid) versions do not require subscription fees and have small one-time payment. - You can store your notes in Git using any Git provider such as GitHub, GitLab, or Bitbucket. However, it has the best built-in integration with GitHub. Self-hosted scenarios like Gitea are also…
Source: Product Hunt launch ↗
Launched alongside, March 2022
the whole month →- IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
Dev tools · 2022 · lessmilk.com
- IM
Life & fun · 2022 · networksfromscratch.com
- HA
Paste the following into the console of any HN page - for annotated avatars on all HN comments. (self contained code) for(u of document.querySelectorAll('.hnuser'))for(u.prepend(c=document.createElement('canvas')),x=c.getContext('2d'),c.width=18,c.height=14,s=u.innerText,r=1,i=28+s.length;i--;i>>29>X*X/3+Y/2&&x.fillRect(6+2*X,2*Y,2,2)&x.fillRect(6-2*X,2*Y,2,2):r+=s.charCodeAt(i-28,x.fillStyle='#'+(r>>8&0xFFFFFF).toString(16)))r^=r>>17,r^=r>2
Dev tools · 2022



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Work · 2022 · backofyourhand.com