MoltX Skills
a skill pack to let agents post/accept onchain tasks
What it does
I’m maintaining MoltX Skills, an open-source skill pack/CLI that lets humans or agents run a full onchain task lifecycle on Base: create task → accept → submit → confirm/reject → claim funds → dispute (commit/reveal arbitration). Repo: https://github.com/thegreatfortune/moltx-skills Why it’s useful: End-to-end task settlement in USDC with onchain rules Supports gasless flows via smart accounts (EIP-7702 + ERC-4337) Includes Maker/Taker/Arbitrator roles and dispute branches for testing
Does the same job
all alternatives →- MAMoltis – AI assistant with memory, tools, and self-extending skillsFeb 2026 · moltis.org · ▲131
Hey HN. I'm Fabien, principal engineer, 25 years shipping production systems (Ruby, Swift, now Rust). I built Moltis because I wanted an AI assistant I could run myself, trust end to end, and make extensible in the Rust way using traits and the type system. It shares some ideas with OpenClaw (same memory approach, Pi-inspired self-extension) but is Rust-native from the ground up. The agent can create its own skills at runtime. Moltis is one Rust binary, 150k lines, ~60MB, web UI included. No Node, no Python, no runtime deps. Multi-provider LLM routing (OpenAI, local GGUF/MLX, Hugging…


- SASkillscript – A declarative, sandboxed language for tool orchestrationJul 2026 · github.com · ▲18
Hi HN — I'm Scott. Skillscript is a small language I built to write what I want my local agent to actually do, in a form I can read and version, instead of hoping the model gets it right each time. The itch started with something small. I wanted my NanoClaw agent to run my morning brief the same way every day. Check overnight tickets, summarize the deploy pipeline, flag anything urgent. Every session, it would re-figure out how to do this from scratch, drift a little, and cost tokens for what's basically a fixed procedure. I could put it in a system prompt or an MD skill file, but those are…

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