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Life & fun · May 27, 2015

Multiplayer NES Server in 77 Lines of Go

:tv: Multiplayer NES through the magic of WebSockets and Go. - olahol/melody-jsnes

Multiplayer NES Server in 77 Lines of Go launched on May 27, 2015 with 127 votes, #253 of 3,670 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 11 years on.

Visit github.com ↗Alternativestop 7% of May 2015

In plain words

Multiplayer NES Server in 77 Lines of Go is a tool that enables multiplayer Nintendo Entertainment System gaming over the web using WebSockets and Go programming language. Built on the melody-jsnes framework, it allows multiple players to connect and play classic NES games together remotely. The implementation is notably compact, requiring only 77 lines of code. This project is aimed at retro gaming enthusiasts and developers interested in real-time multiplayer gaming infrastructure.

written from the facts on this page · September 2026

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