My weekend iOS project "Simple Knot"
Had some time available and wanted to play with user interface design, so I thought of a simple app that lent itself to that. Coding was roughly 8-10 hours for the whole thing, then another 15-20 hours to take the pictures (homemade studio, iPhone for camera, Gimp to edit). Looking forward to your feedback, and I have promo codes available for anyone that wants them https://itunes.apple.com/us/app/simple-knot/id593421479?mt=8
My weekend iOS project "Simple Knot" launched on January 21, 2013 with 8 votes, #131 of 526 launches that month and more than 75% of that year's launches. The site was not reachable when checked in September 2026.
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- A2After 2 weeks of learning Swift, I've published my first iOS app2024 · ▲5
Hi y'all! I am full stack web developer, and recently I started to mess around with Swift. I've been having a lot of fun and I actually build little Countdown app ( I know, how original..), but I just wanted to share it with the world!
My 4 Week Project2012 · itunes.apple.com · ▲14Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
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