Open-source protein and ligand viewer
I just published an open-source protein and ligand viewer. Goal: fast and easy-to-use. Long-term: It's a platform for docking and molecular dynamics. The basic functionality for viewing and inspecting work. I'm currently working on Coot-like electron-density viewing. I'm gradually splitting it into standalone libs, published to crates.io. Some are up already, others are integrated, and will be split off when sufficiently mature and decoupled. Uses parallel execution when able, through thread pools (Rayon), CPU SIMD and Cuda. The default control scheme is non-standard, unless you play video…
In plain words
This open-source protein and ligand viewer enables researchers to visualize and inspect molecular structures with an emphasis on speed and ease of use. Built as a foundation for future docking and molecular dynamics capabilities, it currently supports core viewing functions and electron-density visualization. The tool leverages parallel processing through thread pools, CPU SIMD, and CUDA acceleration. Component libraries are incrementally published to Rust's package registry as they mature, allowing other developers to reuse individual modules.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
I just published an open-source protein and ligand viewer. Goal: fast and easy-to-use. Long-term: It's a platform for docking and molecular dynamics. The basic functionality for viewing and inspecting work. I'm currently working on Coot-like electron-density viewing. I'm gradually splitting it into standalone libs, published to crates.io. Some are up already, others are integrated, and will be split off when sufficiently mature and decoupled. Uses parallel execution when able, through thread pools (Rayon), CPU SIMD and Cuda. The default control scheme is non-standard, unless you play video games... Any feedback and critique appreciated!
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