
PredatorMatch: Un-Cheatable Fishing
Offline-first, anti-fraud engine for outdoor tournaments
What it does
PredatorMatch replaces messy spreadsheets with an offline-first outdoor tournament engine. • Anti-Cheat: Automated GPS geofencing, metadata timestamps, & secure watermarks prevent fraud. • Offline-First: Local caches catch data in dead zones; dynamically push to the cloud on reconnect. • Native Payments: Frictionless registration via Apple/Google Pay. • Live Scores: SRE-optimised real-time leaderboards and instant push notifications on the water.
Does a similar job
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- ASA searchable public database of cheaters in video games2024 · gamingherd.com · ▲29
Hey all I've been working on a website called GamingHerd that has spawned from dealing with so many cheaters in Valve's Counter-Strike 2. Watch this video if you're interested into the different scales of cheats that can be used, pretty much undetectable: https://www.youtube.com/watch?v=ox1mBxrVulk&ab_channel=HaiX Currently, Valve does not seem to have a viable solution for dealing with cheaters nor are they transparent about their intentions (I'm sure for good reason). I can only imagine the complexities they have to deal with, and at the same time there is a potential…
- BWBrowseBrawl – What if browser agents battled to generate training data?Mar 2026 · browser-brawl.com · ▲30
I remember watching the AlphaGo documentary in 2017. What stood out to me was that the model got drastically better when it started competing against itself. GANs clicked for me similarly: a generator and discriminator competing, and somehow the competition is what produces something remarkable. I've been curious whether this principle generalizes to today's agents. So mehulkalia and I built Browser Brawl at the YC / BrowserUse hackathon last weekend and won first place. It is a fun experiment in which an attacker agent tries to complete tasks on live websites while a defender agent…


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