React Jam, build a game using React
We created some games using React. It was surprisingly easy, which got us wondering why more people weren’t doing it. So we decided to host a “React Jam” event to encourage React devs to try their hand at building games! React Jam aims to be a first-of-its-kind online event where React devs create a game in 10 days. We’ve gotten some amazing judges/sponsors and we’re really excited to see how the React + game dev communities will respond to our event. More broadly, our hope is that React Jam will help millions of React developers realize that it's quite easy to create their first game…
In plain words
React Jam is an online event that challenges React developers to build games in 10 days using the React framework. The event is designed for web developers familiar with React who want to explore game development without learning new tools. It aims to demonstrate that creating games with React is more accessible than developers typically assume, featuring sponsored judges and a community-driven competition format.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
We created some games using React. It was surprisingly easy, which got us wondering why more people weren’t doing it. So we decided to host a “React Jam” event to encourage React devs to try their hand at building games! React Jam aims to be a first-of-its-kind online event where React devs create a game in 10 days. We’ve gotten some amazing judges/sponsors and we’re really excited to see how the React + game dev communities will respond to our event. More broadly, our hope is that React Jam will help millions of React developers realize that it's quite easy to create their first game using a familiar framework. Building games with React might sound crazy / suboptimal, but React Native seemed ridiculous a decade ago and is now ubiquitous. We think the same could happen with games too! Would you build a game using React? Why / why not?
More life & fun this month
the category →- TL
Life & fun · 10d ago · louisabraham.github.io

Photosynthesis fires two of your iPhone
Life & fun · 28d ago · photosynthesis.camera
SoloUno▲310Take control of hair pulling, nail biting & skin picking
Life & fun · 28d ago · solouno.io

Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
Life & fun · 26d ago · everycube.alen.is


Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 26d ago · baselashraf81.github.io
Launched alongside, June 2023
the whole month →- NI
Heya HN, I've been working on a reddit-like platform as my primary side project for the last few years. Doing a (very) soft launch today, mainly because I want to use it to encourage discussion of alternatives. How non.io works: 1. Free to browse, paid to interact. 2. Minimum subscription is $2 (though you can choose more). I take $1 to run the servers, everything left gets split evenly between everything you upvote that month. It's a simple model, but I hope it's a better one than the freemium model we've been relying on for the last few years. Fundamentally I feel like any ad-supported…
Commerce · 2023 · non.io

Typefully 2.0▲931Effortlessly publish on Twitter and LinkedIn, now with AI
Growth · 2023 · typefully.com

SlashPage▲760Create websites in seconds to build your first 1K community
Growth · 2023 · slashpage.com
