Reason A* Pathfinding maze
AI maze eat&find
Reason A* Pathfinding maze launched on June 9, 2018 with 5 votes, #1,235 of 2,653 launches that month. The site was still online in September 2026, 8 years on.
What it does
Reason A* Pathfinding maze is an web-browser implementation of A* path finding algo written exclusively in ReasonMl.
Does a similar job
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Visual A* pathfinding and maze generation in Python2024 · github.com · ▲135I was fascinated reading through another recent HN submission about a highly efficient implementation of A* in Lisp, which got me thinking about how I could do something similar in Python. However, these kinds of pathfinding algorithms really need complex terrain/mazes with interesting obstructions to showcase what they can do and how they work. So, I started thinking about how I could generate cool and diverse random "mazes" (they aren't really mazes, but I'm not sure what the best term is). I got a bit carried away thinking of lots of different cool ways to generate these mazes, such…

The HTML Maze2025 · kyrylo.org · ▲270Explore the HTML maze and find your way out. A playful web experiment preserved as a read-only archive.


- ANA new A.I. Algorithm for Polygonal Mesh Mazes2012 · petercottle.com · ▲101
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