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Dev tools · October 8, 2021

RosettaBoy – the same Gameboy emulator in Rust, Python, and C++

A gameboy emulator in several different languages. Contribute to shish/rosettaboy development by creating an account on GitHub.

RosettaBoy – the same Gameboy emulator in Rust, Python, and C++ launched on October 8, 2021 with 24 votes, #1,140 of 2,933 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 5 years on.

In plain words

RosettaBoy is a Game Boy emulator available in three programming languages: Rust, Python, and C++. Designed for developers, it demonstrates how to implement the same emulator across different language ecosystems. The project showcases language-specific approaches to emulation while maintaining consistent functionality across all three versions, making it useful for comparative programming study and understanding cross-language implementation patterns.

written from the facts on this page · September 2026

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  • IA
    IronBoy, a highly accurate GameBoy emulator written in Rust, runs WASM2023 · nicolas-siplis.com · ▲33

    Hey HN! Been working on this emulator on and off for the last couple years, and thought now would be a good time to try and show it off here. As far as unique features... I think this is the only online GameBoy emulator with support for save files? So there's your reason to exist, I guess. The WASM port was something I had in the back of my mind but I just kept putting it off because it seemed like it would've been a pain in the ass to implement, but all in all I think it took less than a week so that was a nice surprise!

  • A Golang CP/M emulator2024 · github.com · ▲107

    Z80-based CP/M emulator, in golang. Happily runs Zork, Microsoft BASIC, Turbo Pascal, Wordstar, etc. - skx/cpmulator

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