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Life & fun · September 3, 2023

Rubik’s Impossible

The Original 3x3 Cube Advanced Difficulty

Rubik’s Impossible launched on September 3, 2023 with 69 votes, #1,254 of 4,228 launches that month and more than 50% of that year's launches. The site was not reachable when checked in September 2026.

What it does

The Rubik's Impossible is a 3x3 Rubik's puzzle cube with a very high challenge level. It is just like the classic Rubik’s Cube, but it changes colors depending on the angle. Just when it looks like the Rubik's Impossible is solved, look again.

Does a similar job

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  • I made a deceptively simple but hard sliding puzzle2022 · quaxio.com · ▲281

    A sliding puzzle with a Rubik

  • Cubik: Rubik’s Cube Puzzle2025 · apps.apple.com · ▲12

    3D Rubik’s Cube with 3 modes

  • Scroll through all 43252003274489856000 Rubik's Cube statesAug 2026 · everycube.alen.is · ▲295

    Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.

  • IR
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    I made a puzzle game with Three.js2023 · thomasfriday.com · ▲82

    A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!

  • A puzzle I couldn't solve for a year – cubers cracked it in an hourAug 2026 · skimmiq.com · ▲18

    Dev here. I created a puzzle that looks like Rubik's cube but works differently. Instead of turning faces, closed bands of 12 stickers slide around the cube. Every scramble is solvable. I built on-device AI solvers that solve it in about 60 moves (sometimes substantially less than that) I'm not even a cuber so since I created it I've been thinking that no human can solve it. Until this Tuesday when I showed it to r/Cubers. It took them about an hour to find a solution. The first human solve was about 240 moves using mostly (how they call it) 4-move commutators:…

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