Seedbomb
I've worked with many indie game studios (even been a C-level in one). I've seen many of them spending days searching for streamers adapted to their game niche. There are thousands of great and creative streamers but most developers ended up only sending Steam Keys to the big names. It often was a waste of time because they're swamped, charge high fees, and their broad audience is not even the studio's ideal players. On the other hand, you have thousands of passionate micro-streamers that: - have hyper-engaged niche communities (higher conversion!). - mostly promote for free because they are…
Seedbomb launched on May 2, 2025 with 12 votes, #1,538 of 7,905 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
Boost your game's marketing with Seedbomb. Find and contact relevant Twitch streamers effortlessly. Select game tags and download emails list instantly. Filter by language, average views and more. Stop wasting time, start making your game viral.
Boost your game
⚙️ Project on hold — Seedbomb is no longer actively maintained. The site is left online for archive purposes, but purchases, sign-ups and submissions are disabled for an indefinite period. Thank you to everyone who supported the project. Seedbomb is no longer actively maintained — purchases and sign-ups are disabled. Seedbomb is no longer actively maintained — purchases and sign-ups are disabled. Can't find the answer you're looking for? Reach out here and ask your question :) Finding the right streamers for my game was such a pain. I once spent 3 hours just to get 10 "suitable" streamers and didn't even have contact details to contact them all. Here, I set my filters and instantly got 200…from seedbomb.ing
In the maker’s words, at launch
I've worked with many indie game studios (even been a C-level in one). I've seen many of them spending days searching for streamers adapted to their game niche. There are thousands of great and creative streamers but most developers ended up only sending Steam Keys to the big names. It often was a waste of time…
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