nowfound

Work · December 11, 2019

Simple Decisions for Slack

by Simple Poll. Never let another decision get lost in Slack

Simple Decisions for Slack launched on December 11, 2019 with 98 votes, #282 of 2,946 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 6 years on.

Visit simplepoll.rocks ↗Alternativestop 10% of December 2019

What it does

Conversations and discussions thrive in Slack, but sometimes it’s hard to know when a conclusion was reached or a decision was made. Simple Decisions keeps your team on the same page by helping you record, contextualise, and broadcast decisions in Slack.

Never let another decision get lost in Slack. Align your team and get more done with Simple Decisions

Made a decision as a result of a poll? Capture it and get everyone on the samefrom simplepoll.rocks

Does a similar job

all alternatives →
  • Slack2013 · slack.com · ▲2,714

    Be less busy. Real-time messaging, archiving & search.

  • Cloverpop for Slack 🚀😀2019 · cloverpop.com · ▲68

    The way to keep track of decisions in Slack, free!

  • Simple Poll2016 · simplepoll.rocks · ▲224

    The easiest way to create polls in Slack

  • Just Polls2024 · justpolls.xyz · ▲92

    The simplest and affordable way to create polls in Slack

  • Recorded.Mar 2026 · recorded.tools · ▲3

    A tiny decision log for teams tired of losing decisions

  • Slack Decisions TrackerJul 2026 · afinio.co · ▲3

    Slack app that helps teams to track decisions

More work this month

the category →

Source: Product Hunt launch ↗

Launched alongside, December 2019

the whole month →
  • Find proven topics before they take off.

    Growth · 2019 · explodingtopics.com

  • AA

    After years of solo development I'm presenting: Angeldust, an omni-compatible action RPG and building game! Website: http://angeldu.st My single server hosts 250+K active players in one giant, dynamic fantasy world. Angeldust's game server is pervasively multithreaded, implementing John Carmack's dream of processing an immutable world state each tick. Both world handling and network traffic routing uses any number of threads. For networking, a typical game session only uses ~3Kbps of bandwidth, enabling decent play even over 2G/EDGE networks. The client is programmed in C++…

    Growth · 2019

  • AS

    Dev tools · 2019 · selfhostedsource.tech

  • A isometric city builder in JavaScript. Contribute to victorqribeiro/isocity development by creating an account on GitHub.

    Dev tools · 2019 · github.com

  • Play and create AI-generated adventures with infinite possibilities.

    AI · 2019 · aidungeon.io

  • Send hundreds of personalized emails with Gmail.

    Growth · 2019 · mailmeteor.com