SpacetimeDB 1.0 Is Here
We just released 1.0 of SpacetimeDB, a database designed for real-time games and applications built in Rust and using WebAssembly stored procedures for running server-side logic.
SpacetimeDB 1.0 Is Here launched on March 4, 2025 with 21 votes, #841 of 7,215 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 1 year on.
In plain words
SpacetimeDB 1.0 is a database built for real-time games and applications. It is designed for developers who need server-side logic execution and is written in Rust with WebAssembly stored procedures. The database handles the backend requirements of multiplayer and real-time interactive systems, enabling developers to run code directly within the database layer rather than managing separate server infrastructure.
written from the facts on this page · September 2026
From the sources
Development at the speed of light. Contribute to clockworklabs/SpacetimeDB development by creating an account on GitHub.
Filter Loading Sorry, something went wrong. Uh oh! There was an error while loading. Please reload this page . Today we're incredibly excited to officially release SpacetimeDB 1.0! This is a milestone that the whole team has been working towards for years. A huge amount of engineering and effort has gone into stabilizing our APIs across all of our languages and libraries, as well as making SpacetimeDB a stable product that you can rely on in production. So today, we are leaving beta and are offering our first production-ready release ! With this release you can host your own applications with SpacetimeDB Standalone and rest assured that the data formats and APIs will not be changing until…from github.com
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