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Life & fun · April 5, 2015

Speck, atomistic system rendering with ambient occlusion in WebGL

Speck, atomistic system rendering with ambient occlusion in WebGL launched on April 5, 2015 with 6 votes, #1,428 of 3,600 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 11 years on.

What it does

Speck has been tested against recent Firefox and Chrome browsers. Performance appears to be significantly better on Chrome. To translate your system, use the shift key and click and drag on the rendering. To rotate, click and drag. To zoom, use the scrollwheel. Speck and the images it produces are completely public domain and free to use. Do with it/them what you will. Attribution is appreciated but notfrom wwwtyro.github.io

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