Spiderdash
I made this game ten years ago without framework. It took my free time for months to develop. I find myself having fun playing it today. Maybe some will enjoy
Spiderdash launched on December 10, 2023 with 42 votes, #750 of 3,780 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
Spiderdash is a game developed without any framework over several months of work. Created a decade ago and recently launched, it represents a solo development effort that the maker still enjoys playing today. The game is available at spiderdash.standupweb.net for anyone interested in trying it.
written from the facts on this page · September 2026
Does a similar job
all alternatives →- ISI spent two years working on an HTML5 game. I finally released it2012 · ektomarch.com · ▲515
- IMI made a web game called Almost Pong2022 · lessmilk.com · ▲1,135
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
Homegames. An open-source game platform I've been making for 8 yearsJul 2026 · homegames.io · ▲229I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
%%30%30: A Game2015 · github.com · ▲608%%30%30 Game: Don't touch the trees! (Thanks, Chrome dev team!) - szhu/3030
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Play the game I'm developing directly on its website2024 · athenacrisis.com · ▲276I've been working on Athena Crisis for about two years, and full time for the past 9 months. The game is entirely built from scratch using React and CSS without a game engine. It runs anywhere, including the Steam Deck. You can even use a gamepad on the landing page to play! Previously the landing page had a video of the game but my goal was to always just put the actual game on the website. I merged the landing page into the game's monorepo, added the game's React components, and boom – the video was replaced with a playable version of Athena Crisis. Of course, the real game has tons more…
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