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Dev tools · September 6, 2016

Superpowered 3D Audio Spatializer

Low power, cross-platform 3D audio

Superpowered 3D Audio Spatializer launched on September 6, 2016 with 59 votes, #1,207 of 3,743 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 10 years on.

What it does

Cross-platform 3D Audio Spatializer included for object-based and cinematic 3D audio (ambisonics).

The simplest way to implement fast cross-platform HTTP/HTTPS networking. Direct one-line calls for signing, verification, encryption and decryption. To immerse users and build captivating experiences, VR developers shouldn’t have to spend weeks tweaking, tuning, hacking and optimizing spatialized audio sources in a virtual soundfield, fighting a never-ending, low-level resource war over the CPU and memory bus. We’re happy to announce that the Superpowered Audio SDK includes the Superpowered Audio Spatializer for both object-based and cinematic 3D audio. The Superpowered Audio Spatializer - like all Superpowered technology - is optimized for development on mobile devices and boasts extremely…from superpowered.com

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