The Dictionary Game (Fictionary/Balderdash) as a Daily Puzzle
I love the dictionary game: someone takes an unfamiliar word from the dictionary and writes down the definition. Then the other players come up with their own, fake, definition, and guess which one is real. I built a Wordle-style daily game out of this concept. You get shown a word and four definitions and it's up to you to figure out which one is real. There are five new words to try every day. The real definitions are from Wiktionary, the fake ones are made up by Claude (and sometimes me). Let me know what you think, and how this could be improved!
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Alphabet Soup, a multiplayer game, build the longest word to win28d ago · alphabetsoup.club · ▲37I've been working on a simple multiplayer word game called Alphabet Soup. It's a bit like NYT Spelling Bee, except it's multiplayer and only your best (longest) word counts toward your score. So, instead of trying to find as many words as possible, the game is more about finding one unusually good word. You can play with friends in a private match, or, you can join a public Arena match to play against other players who are online. If no one else is around, you'll be matched with a bot. The game works well with just 2 players, but, also works with bigger groups since the game isn't…
- YAYet another daily word game – wotd2025 · wotd.is · ▲6
Howdy HN. I wanted an excuse to do some lightweight JS/TS development and to get reacquainted with the Cloudflare stack, so I put together a daily word game. It's partially inspired by NYT's Spelling Bee and Wordle. The main goal is to find a specific word each day that uses each provided letter at least once. There's a secondary goal of finding as many words as possible. Right now progress is all stored on-device, but in the future I might add leaderboards or other competitive elements. Hope y'all enjoy!
- DWDaily word puzzle game based on polysemyMay 2026 · omitten.com · ▲6
I built this daily puzzle game called "Omitten". The idea came from a compulsive habit I got from reading books on an e-reader and constantly looking up definitions (iykyk). Quite often you'd see a single word with 20 different meanings in different contexts, and I wanted to build a game around that. In the game you get a maximum of 4 clues. The first one will generally be an archaic form or an unusual context. The second and third pivot into entirely different domains to try and trick your brain, and by the fourth, it should be fairly obvious. You start with only the first clue, and as you…
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Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
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