Threadprocs – executables sharing one address space (0-copy pointers)
This project launches multiple independent programs into a single shared virtual address space, while still behaving like separate processes (independent binaries, globals, and lifetimes). When threadprocs share their address space, pointers are valid across them with no code changes for well-behaved Linux binaries. Unlike threads, each threadproc is a standalone and semi-isolated process. Unlike dlopen-based plugin systems, threadprocs run traditional executables with a `main()` function. Unlike POSIX processes, pointers remain valid across threadprocs because they share the same address…
In plain words
Threadprocs launches multiple independent programs into a single shared virtual address space on Linux, allowing them to behave as separate processes while sharing memory. Unlike traditional threads, each threadproc remains standalone with independent binaries and lifetimes. Unlike separate processes, pointers are valid across threadprocs without code changes, enabling direct access to pointer-based data structures like strings and maps. This bridges the gap between thread-based and multi-process architectures for developers needing isolated execution with shared memory efficiency.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
This project launches multiple independent programs into a single shared virtual address space, while still behaving like separate processes (independent binaries, globals, and lifetimes). When threadprocs share their address space, pointers are valid across them with no code changes for well-behaved Linux binaries. Unlike threads, each threadproc is a standalone and semi-isolated process. Unlike dlopen-based plugin systems, threadprocs run traditional executables with a `main()` function. Unlike POSIX processes, pointers remain valid across threadprocs because they share the same address space. This means that idiomatic pointer-based data structures like `std::string` or `std::unordered_map` can be passed between threadprocs and accessed directly (with the usual data race considerations). This accomplishes a programming model somewhere between pthreads and multi-process shared memory IPC. The implementation relies on directing ASLR and virtual address layout at load time and implementing a user-space analogue of `exec()`, as well as careful manipulation of threadproc file descriptors, signals, etc. It is implemented entirely in unprivileged user space code: <https://github.com/jer-irl/threadprocs/blob/main/docs/02-imp...>. There is a simple demo demonstrating “cross-threadproc” memory dereferencing at <https://github.com/jer-irl/threadprocs/tree/main?tab=readme-...>, including a high-level diagram. This is relevant to systems of multiple processes with shared memory (often ring buffers or flat tables). These designs often require serialization or copying, and tend away from idiomatic C++ or Rust data structures. Pointer-based data structures cannot be passed directly. There are significant limitations and edge cases, and it’s not clear this is a practical model, but the project explores a way to relax traditional process memory boundaries while still structuring a system as independently launched components.
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