nowfound

Life & fun · February 25, 2026

Trenches: WW1 Tactics

Command the Western Front. Live with the cost.

What it does

Most WW1 games focus on glory. WW1 Trenches focuses on cost. You command real battalions on the Western Front. You read the terrain, decide who advances, and live with the consequences — the same decisions real generals made in 1914–1918. Built for people who stand at war memorials and wonder what it was actually like to make those calls. This is the closest you'll get. Free to download on iOS. https://vercel.com/stephens-projects-ea204d52/ww1-trenches-game/A8B4RmvzPhxv7HfVvrym3BLXBp8J

Does a similar job

all alternatives →
  • IM
    I made a browser-based RTS game2022 · battle-of-flags.com · ▲212

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

  • Warcraft® Rumble™2024 · ▲139

    Build your army of Minis

  • ClickWarJul 2026 · clickwar.games · ▲5

    Real-time world war where every click is a live missile

  • BG
    Browser grand strategy game for hundreds of players on huge mapsMar 2026 · borderhold.io · ▲54

    Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold. Matches run on large maps designed for hundreds of players. Players expand territory, attack neighbors, and adapt as borders shift across the map. You can put buildings down, build ships, and launch nukes. The main thing I wanted to explore was scale: most strategy games are small matches, modest maps, or modest player counts, but here maps are large and game works well with hundreds of players. Matches are relatively short so you can jump in and see a full game play out. Curious what people think.…

  • generals.io2016 · ▲75

    Protect your general. Capture enemy generals to defeat them.

  • TW
    Those Who Die as Cattle2024 · eswart.itch.io · ▲5

    What if a game gave you the backstory of everyone you killed or got killed? I feel like I've heard this question asked before, but I've never seen it done. For Ludum Dare 56 (a game jam), I spent 48 hours building a prototype called Those Who Die As Cattle, a WW1 trench warfare simulation game. I used ChatGPT 4o-mini to generate details for the 12,000 soldiers involved in the game. Notably, I had to supply names because it couldn't introduce sufficient variety. I also had to add randomly generated adjectives for the soldiers; otherwise, the prompts were too similar, even with different seeds…

More life & fun this month

the category →

Launched alongside, February 2026

the whole month →
  • Rork Max1,430

    Best AI for iOS apps. Website that replaces Xcode

    Life & fun · Feb 2026 · rork.com

  • happycapy1,367

    The agent-native computer, for the rest of us

    AI · Feb 2026 · happycapy.ai

  • SuperX902

    All-in-one growth OS for serious 𝕏 creators

    AI · Feb 2026 · superx.so

  • KiloClaw871

    Hosted OpenClaw. No Mac mini required.

    Dev tools · Feb 2026 · kilo.ai

  • Talk it out and feel better

    AI · Feb 2026 · lovon.app

  • Claude’s most advanced model for agentic tasks

    AI · Feb 2026 · anthropic.com