
Up
Simple endless casual game for mobile devices.
Up launched on March 9, 2022 with 2 votes.
What it does
UP is an endless casual game. As simple as possible, in game there is bunch of platforms and task for player is to keep your character to move up by just clicking on screen. And also avoid spikes and avoid to hit your character with bottom of screen.
Does a similar job
all alternatives →




Every push-up becomes an attack in a camera-counted RPG game15d ago · pushup.quest · ▲21A fitness RPG where your real pushups and squats, counted live by the camera, fell monsters and level up your hero. On-device pose detection, no tapping.
More life & fun this month
the category →- TL
Life & fun · 15d ago · louisabraham.github.io
- WI
Special relativity simulator in which light crawls along at a human speed, so Lorentz contraction, aberration and Doppler shift happen at walking pace.
Life & fun · 22h ago · rivendell.dmitrybrant.com


9 major streaming services cost $95.91/mo in 2021-03 and $154.41/mo today — up 61%, or $702 a year. Every change sourced.
Life & fun · 14h ago · honestlyranked.com


Source: Product Hunt launch ↗
Launched alongside, March 2022
the whole month →- IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
Dev tools · 2022 · lessmilk.com
- IM
Life & fun · 2022 · networksfromscratch.com
- HA
Paste the following into the console of any HN page - for annotated avatars on all HN comments. (self contained code) for(u of document.querySelectorAll('.hnuser'))for(u.prepend(c=document.createElement('canvas')),x=c.getContext('2d'),c.width=18,c.height=14,s=u.innerText,r=1,i=28+s.length;i--;i>>29>X*X/3+Y/2&&x.fillRect(6+2*X,2*Y,2,2)&x.fillRect(6-2*X,2*Y,2,2):r+=s.charCodeAt(i-28,x.fillStyle='#'+(r>>8&0xFFFFFF).toString(16)))r^=r>>17,r^=r>2
Dev tools · 2022


- AG
Life & fun · 2022 · backofyourhand.com