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Life & fun · April 21, 2026

VA

VidStudio, a browser based video editor that doesn't upload your files

Hi HN, I built VidStudio, a privacy focused video editor that runs in the browser. I tried to keep it as frictionless as possible, so there are no accounts and no uploads. Everything is persisted on your machine. Some of the features: multi-track timeline, frame accurate seek, MP4 export, audio, video, image, and text tracks, and a WebGL backed canvas where available. It also works on mobile. Under the hood, WebCodecs handles frame decode for timeline playback and scrubbing, which is what makes seeking responsive since decode runs on the hardware decoder when the browser supports it. FFmpeg…

In plain words

VidStudio is a browser-based video editor that keeps all files and projects on your device with no accounts or uploads required. It offers multi-track editing, frame-accurate seeking, and MP4 export with support for audio, video, image, and text tracks. The editor works on mobile devices and uses hardware-accelerated decoding for responsive playback, with FFmpeg handling format conversion and final encoding. Projects are stored locally in IndexedDB, and background processing keeps the interface responsive.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Hi HN, I built VidStudio, a privacy focused video editor that runs in the browser. I tried to keep it as frictionless as possible, so there are no accounts and no uploads. Everything is persisted on your machine. Some of the features: multi-track timeline, frame accurate seek, MP4 export, audio, video, image, and text tracks, and a WebGL backed canvas where available. It also works on mobile. Under the hood, WebCodecs handles frame decode for timeline playback and scrubbing, which is what makes seeking responsive since decode runs on the hardware decoder when the browser supports it. FFmpeg compiled to WebAssembly handles final encode, format conversion, and anything WebCodecs does not cover. Rendering goes through Pixi.js on a WebGL canvas, with a software fallback when WebGL is not available. Projects live in IndexedDB and the heavy work runs in Web Workers so the UI stays responsive during exports. Happy to answer technical questions about the tradeoffs involved in keeping the whole pipeline client-side. Any feedback welcome. Link: https://vidstudio.app/video-editor

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