nowfound

Growth · December 29, 2019

Vuzelaa

Your fully decentralized social media platform.

Vuzelaa launched on December 29, 2019 with 76 votes, #448 of 2,946 launches that month and more than 75% of that year's launches.

Visit site ↗Vuzelaa alternativestop 15% of December 2019

What it does

Vuzelaa is your fully decentralized censorship resistant social media platform which is not anti-crypto and where your data is truly yours. Vuzelaa leverages and is built on top of Binance Chain.

Does a similar job

all alternatives →
  • Afari2018 · afari.io · ▲100

    Decentralized, censorship resistant social media

  • Vuash2016 · ▲105

    Send secret messages safely.

  • CryptoTwittos2018 · cryptotwittos.com · ▲121

    Own Twitter accounts, on the blockchain

  • Decentralized Twitter clone built on Ethereum blockchain2024 · github.com · ▲25

    Social media platform where users can post and authenticate via smart contracts, built on Ethereum using Nest.js, PostgreSQL, Solidity and Prisma - Dyslex7c/Decentralized-Twitter

  • PostPlaza2022 · ▲70

    A community owned web3 social platform

  • Hermes2018 · ▲81

    A decentralized, encrypted chat app

More growth this month

the category →
  • wallhop is a free paywall bypass. Paste any article link to read it without paywall popups, ads or clutter. No signup, no extension. A simple 12ft.io alternative.

    Growth · 11d ago · wallhop.io

  • Prefer▲201

    The execution layer for AEO

    Growth · 22d ago · tryprefer.com

  • MakerMap▲197

    A living map of makers and what they’re building

    Growth · 26d ago · makermap.lol

Source: Product Hunt launch ↗

Launched alongside, December 2019

the whole month →
  • Find proven topics before they take off.

    Growth · 2019 · explodingtopics.com

  • AA

    After years of solo development I'm presenting: Angeldust, an omni-compatible action RPG and building game! Website: http://angeldu.st My single server hosts 250+K active players in one giant, dynamic fantasy world. Angeldust's game server is pervasively multithreaded, implementing John Carmack's dream of processing an immutable world state each tick. Both world handling and network traffic routing uses any number of threads. For networking, a typical game session only uses ~3Kbps of bandwidth, enabling decent play even over 2G/EDGE networks. The client is programmed in C++…

    Growth · 2019

  • AS

    Dev tools · 2019 · selfhostedsource.tech

  • A isometric city builder in JavaScript. Contribute to victorqribeiro/isocity development by creating an account on GitHub.

    Dev tools · 2019 · github.com

  • Play and create AI-generated adventures with infinite possibilities.

    AI · 2019 · aidungeon.io

  • Send hundreds of personalized emails with Gmail.

    Growth · 2019 · mailmeteor.com