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Life & fun · September 23, 2017

WT

Waveform – Take Your Programmer Art to the Next Level

Waveform – Take Your Programmer Art to the Next Level launched on September 23, 2017 with 11 votes, #912 of 3,072 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 9 years on.

In plain words

Waveform is a 3D model editor that generates models by connecting sequences of programming blocks that execute in order. Users design geometry, UVs, animation, and physics by creating 2D surfaces and extruding them along curves to produce 3D models. The editor automatically inserts vertices as needed rather than requiring manual vertex editing, streamlining the modeling process for programmers and designers working with procedural workflows.

written from the facts on this page · September 2026

From the sources

Waveform is a 3d Model Editor, melding creative design with an interactive programming process. Attach sequences of blocks together, which Waveform then runs through and executes, in order to generate a 3d model. Design all areas of your model this way, including the Geometry, UVs, Animation and Physics. Create a surface in 2D, then extrude it along another 2D curve, producing a 3D model. This simple idea is at the core of how Waveform operates. There is no manual editing of vertices, instead Waveform adaptively inserts as many that are needed. You can however increase the vertex count to achieve smoother curves, or decrease the vertex count for a more blocky 'low poly' style. Change the…from waveform3d.com

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    Waveform – Take Your Programmer Art to the Next Level2017 · ▲5

    Waveform is a 3d Model Editor designed to be easy to use from the outset. It does not require any artistic skills to create something that looks good. It enables developers to create functional 3d models quickly, so they can prototype out ideas fast, or even use the models in a commercial product. The tool is capable of creating geometry, UV's for texturing, automatic rigging, animation, and hooking up physics rigid bodies. You can then export as OBJ or FBX, and the physics information is also exported to a separate .ragdoll file. A Unity editor script is additionally provided to hook the…

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