We built a tool that generates 3D objects with editable, separate parts
Type a sentence. Drop a photo. Get 3D objects assembled piece by piece — parts named, hierarchy real, pivots placed, UVs unwrapped.
We built a tool that generates 3D objects with editable, separate parts launched on May 8, 2026 with 10 votes, #1,220 of 20,538 launches that month and more than 90% of that year's launches.
In plain words
This tool generates 3D objects where individual parts can be edited separately. Users can create and modify three-dimensional models with modular components rather than working with solid forms. It's designed for people who need flexible, part-based 3D object creation and customization. The main feature is the ability to generate complete objects while maintaining editable, distinct parts throughout the design process.
written from the facts on this page · September 2026
From the sources
Type a sentence. Drop a photo. Get 3D objects assembled piece by piece — parts named, hierarchy real, pivots placed, UVs unwrapped. {{ codeText }} ░ SCENE GRAPH ▾ {{ rootName }} {{ g.arrow }} {{ g.name }} {{ g.mark }} {{ g.count }} hover a row to light it up in 3D · ▣ hides · click a part in 3D and its group flashes here tap a row to light it up in 3D · ▣ hides · tap a part in 3D and its group flashes here {{ parts }} parts · {{ groupCount }} groups{{ pickedInfo }} pivots placed · UVs unwrapped {{ hierarchyNote }} poly budget: yours HOW IT WORKS 1 Type a sentence. → 2 …or drop a photo. → 3 Get 3D objects, assembled piece by piece. parts named · hierarchy real · pivots placed · UVs unwrapped…from nova3d.xyz
Does a similar job
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Nova3DMay 2026 · github.com · ▲6I've noticed all 3D AI generators create monlithic blobs that are impossible to edit. So, alongwith a friend, I built this project where you can generate 3D objects with separate, editable parts. I'm looking for community feedback. The tool is free, but you'll have to BYOK. It uses models like Gemini, Claude or chatGPT to generate a Blender construction script. Basically the output is not merely geometry. It's the procedure that built it, plus the asset itself. This means you can actually go in and edit the "kit of parts" afterwards, instead of starting over.


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