Dev tools · September 26, 2025
WebGPU FTW with Splat-Transform
It's annoying having so many ML and GS training tools rely exclusively on cuda/nvidia . So for our open-source command-line gaussian splat converter/compressor, we decided to try WebGPU instead. It's working well so far and a single codebase runs on Linux, MacOS and Windows without too much fuss. This is mostly thanks to Google's dawn project <3. Eventually some of this could also run directly in the browser.
Does the same job
all alternatives →- BBBrowser-based video compositor built on WebGPUFeb 2026 · masterselects.com · ▲5
GitHub: https://github.com/Sportinger/MasterSelects I built this Browser-based video compositor with a GPU-first architecture. No Canvas 2D in the rendering path — video textures go in as texture_external (zero-copy), compositing runs through a ping-pong WGSL shader pipeline, and export captures frames directly from the GPU canvas via WebCodecs. 39 GPU effects, 37 blend modes, nested compositions, keyframe animation with bezier curves, vector masks, 10-band live EQ, video scopes, and AI-driven editing via GPT function calling. 13 production dependencies. The compositor,…
- AWA WebGPU-based browser engine with "Blam "-style physicsJan 2026 · ▲5
I’ve spent the last few days prototyping a browser-based game engine stack designed for instant-load, "Roblox-for-Teens" style deployment. The goal is to lower the floor for AA indie devs who want high-fidelity physics and instant web distribution without the overhead of Unity or a heavy Godot export. The Stack Engine: A headless WASM/WebGPU implementation. I’m currently using custom flags and selective streaming to bypass standard browser memory and execution limits. Physics: I’ve ported Jolt (Guerrilla Games) but modified the solver to mimic the original Blam! engine (Bungie/Halo…


- TRTsplat – Render Gaussian Splats directly in your terminalApr 2026 · github.com · ▲7
Last week I wanted to quickly view some Gaussian splats which I had trained on a remote server that didn’t have any open ports or a display device. So I ended up downloading everything locally just to inspect the results This weekend I put together a terminal-based Gaussian splats viewer that renders directly in the terminal. It works over SSH and currently runs on CPU only and written in rust with claude code. I’ve found it to be pretty useful for quickly checking which .ply files correspond to which scenes and getting a rough sense of their quality. Along the way, I also wrote a small…
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Open-source GTM skills for technical founders
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OpenTrailPaper is open-source bike computer firmware for the LilyGO T5S3 4.7" E-Paper PRO. It supports offline maps, GPX routes, FIT recording and Bluetooth sensors.
Dev tools · 1d ago · opentrailpaper.com

Launched alongside, September 2025
the whole month →
- AS
Commerce · Sep 2025 · anycrap.shop
- TE
I made a built-from scratch Wayland Compositor to display any GUI app* in the terminal! I think there is a lot of unexplored potential in custom Wayland compositors, a lot of really cool things you can embed existing applications into! So, I started with embedding apps into the terminal because that is the easiest input/output (output is just utf-8 and I use the great `chafa` library for that, and I just read from stdin for the input). If you have any other ideas for cool Wayland compositors, let me know. I purposedly wrote 80% the app in Typescript to appeal to the most developers and…
Dev tools · Sep 2025 · github.com
- IR
Years ago I stumbled across a basic version of this concept and it stuck with me. I knew if I was ever going to take on such a project, it would need to be flawless, but without coding experience it was just another idea that would never happen. By the end of 2024, as AI coding tools exploded everywhere, I finally had a way to make it real. I started from zero knowledge and spent months collaborating with AI agents as a learning experience. Every pixel and every function went through me. The AI translated what I asked for into code, but every decision was human. I didn't use existing OS…
AI · Sep 2025 · mitchivin.com

