Wordle-style game for Fermi questions
Some months ago @andrewrn tried to create a Wordle-style site for order-of-magnitude thinking. This was a wonderful idea, but the actual site was somewhat over-engineered and confusing. (https://news.ycombinator.com/item?id=43632278) In the past week, I looked at this idea again and built a very simple site which gives you a new Fermi estimation question every day: How many new cars were sold in the US in 2024?; How many humans have ever lived (including those currently alive)?; How many chickens are slaughtered for meat every year? To win, you need a guess within ±20% of the…
In plain words
This daily game presents Fermi estimation challenges where players guess order-of-magnitude answers to questions like "How many chickens are slaughtered annually?" Players have six attempts to get within ±20% of the correct answer, receiving feedback on whether each guess is too high or low. Designed for anyone wanting to develop numerical intuition and estimation skills, it strips away complexity in favor of a straightforward Wordle-like experience focused on quantitative reasoning.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Some months ago @andrewrn tried to create a Wordle-style site for order-of-magnitude thinking. This was a wonderful idea, but the actual site was somewhat over-engineered and confusing. (https://news.ycombinator.com/item?id=43632278) In the past week, I looked at this idea again and built a very simple site which gives you a new Fermi estimation question every day: How many new cars were sold in the US in 2024?; How many humans have ever lived (including those currently alive)?; How many chickens are slaughtered for meat every year? To win, you need a guess within ±20% of the correct answer. For this you have a maximum of 6 tries and after each guess, you can see if your answer was too high or too low. Fermi questions are, by the way, a wonderful way to build up your own numeracy and sense for order-of-magnitude differences. Douglas Hofstadter proposed using them for exactly this reason in his essay "Number Numbness, or Why Innumeracy May Be Just as Dangerous as Illiteracy" (https://gwern.net/doc/math/1982-hofstadter-2.pdf)
More life & fun this month
the category →- TL
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Photosynthesis fires two of your iPhone
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Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
Life & fun · 26d ago · everycube.alen.is


Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 26d ago · baselashraf81.github.io
Launched alongside, August 2025
the whole month →
- IS
I built the world's most impractical 1000-pixel display and anyone in the world can draw on it. It draws a single pixel at a time and takes 30-60 minutes to complete a single image. Anyone can participate in the project by voting for the next image to be drawn, and submitting images. https://kilopx.com/
Work · 2025 · benholmen.com

- KT
Kitten TTS is an open-source series of tiny and expressive text-to-speech models for on-device applications. We are excited to launch a preview of our smallest model, which is less than 25 MB. This model has 15M parameters. This release supports English text-to-speech applications in eight voices: four male and four female. The model is quantized to int8 + fp16, and it uses onnx for runtime. The model is designed to run literally anywhere eg. raspberry pi, low-end smartphones, wearables, browsers etc. No GPU required! We're releasing this to give early users a sense of the latency and voices…
Dev tools · 2025 · github.com
- IW
I was wondering how I can arrange objects along a spherical helix path, and read some articles on it. I ended up learning about parametric equations again, and make this visualization to document what I learned: https://visualrambling.space/moving-objects-in-3d/ feel free to visit and let me know what you think!
Life & fun · 2025 · visualrambling.space
- TC
For HTML Day 2025 [1], I made a web service that displays the current sky at your approximate location as a CSS gradient. Colours are simulated on-demand using atmospheric absorption and scattering coefficients. Updates every minute, without the use of client-side JavaScript. Source code and additional information is available on GitHub: https://github.com/dnlzro/horizon [1] https://html.energy/html-day/2025/index.html
Dev tools · 2025 · sky.dlazaro.ca