Alternatives
Products that do what 8Bit Computers Book does
Hi everybody! Due to Covid 19 pandemic I was forced in my home, so I revamped my book https://8bit.gioorgi.com It is a huge collection of information about the 8bit comnputer era (1980-1985) up to the NES console. I collected information from various source including “The 8bit Guy” videos and specific site (like C64 wiki, nesdev etc). I am using docusaurus to give a pleasnt look to the whole site. Please give me you feedback (and happy new year btw)!
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Looking to get some feedback from the Hacker News community. I wrote the book with a focus on penetration testers and red teamers, but there are great examples for network admins, developers, and blue team defenders as well. You can pick up a copy for free here through May 19, 2019: https://gumroad.com/l/the_cyber_plumbers_handbook/hackernews... Please note, because it's hosted on Gumroad, it does require an email. If you don't want to give out your actual email, check out an anonymous email service. I give it away to students for free, so if you know of one that…
2019
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Magnet link: magnet:?xt=urn:btih:44c65b5779d9d8021e002584fa73740f36d052a6&dn=10m_hn_comments_sorted Go to https://hn-archive.appspot.com/ for the torrent file / source code. I'll be semi-frequently checking the story and answering any questions which may come up.
2015
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Lazy Eight's 404 page is Space Invaders + #drumpf epicness.
2016
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I just sent out my 100th issue of Hacker Newsletter and announced my newest newsletter: Wayback Letter - http://www.waybackletter.com/ In either a daily or weekly version, you'll get links to great HN articles from the past five years. A great way to see how HN has grown and changed, plus see what was going on at different times. Lastly, there are a ton of great reads to learn from that I never saw the first go around. Would love to get feedback and my goal is to expand this past HN in the future.
2012
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Made this during COVID. I was into PICO-8 at the time and saw someone ported DOOM to it. I'm more of a text adventure guy, so I decided to port ADVENT. Basically I wrote a FORTRAN-to-Lua transpiler. The hardest part was figuring out what version of FORTRAN the source code was written in, finding a manual, cramming it into the limited cartridge space, but most of all, wrapping my mind around the data file format. Always admired Will Crowther for making this. Very fun project. I recorded myself during the whole process but I never posted a video. Future work maybe.
2024 · lexaloffle.com
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I love books! I had once come across a great list of book recommendations on the LessWrong website ("The Best Textbooks on Every Subject"). But when I had stumbled upon the list a couple of years ago the last comments and recommendations on it were from 2011. And similarly I found that most recommendations on the web suffer from this form of time decay. What I wanted was a site that had high quality recommendations similar to the LessWrong list that would feel fresh and current. Amazon was overwhelming for me since it has a gazillion books on each subject and the "Thanks! Arrived in good…
2015
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i built a small site to collect memories of the things we grew up with: floppy drives, Game Boys, cassette tapes, forgotten software, classic games. the tech stack is React, Supabase and Vercel. fair warning: the items on there right now were seeded by AI to get things started. the goal is for it to grow through community submission. there's a submit form, no account needed. i'd love to gather some early feedback and get some more ideas. something i was thinking about in the future is having users create accounts to favorite items and comment their own personal experiences with items. right…
Mar 2026 · fossilware.tech
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I built a website for games that catch my eye or have something interesting going on. I made it for fun but then updating became a habit. Maybe you'll find your next "must-play" game here? GitHub repo: https://github.com/RaycatWhoDat/games-list
Nov 2025 · alistof.games
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The ~500 kB NBSDGames 6 has managed to be published ahead of GTA 6! 2026 is the year of Linux desktop because of NBSDGames 6! I play them all the time, maybe you would too. Some games are newly invented original ideas. https://github.com/abakh/nbsdgames
May 2026 · github.com
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Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…
2024 · github.com
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I'm building a manually curated catalog of games made by the HN community. I'v found several small gems while browsing HN, and it would've been quite difficult to find those games otherwise. So I've started a personal quest to collect those games into a public catalog with open source code and open data (everything is available on GitHub: https://github.com/labarilem/hn-games). Currently the collection has data up to the end of 2022. The plan, of course, is to gather all data up to today and then keep updating the collection. I've published this early version of the…
2025 · hackernews.games
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I spent way too long making a visual list of all Game Boy releases to help with my writing. The whole thing is all HTML and CSS, no scripting anywhere.
Jan 2026 · gameboyessentials.com
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So this question https://news.ycombinator.com/item?id=35198563 prompted me to revisit the framework demo'ed here https://news.ycombinator.com/item?id=35033368 Just like reddit lets you go to what might be a 404 page /r/anything-you-want and you can then create that subreddit, I added this feature to remoterenters so you can make /rr/anything-you-want and be the mod of that sub. To get the ball rolling with some content I made these two AI based subs: https://remoterenters.com/rr/amazing-ai-understanding/…
2023
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Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz
2022 · wheredle.xyz
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I have been using Claude for the past couple of days this week to document and modify the TR2 game file format for an obscure Japanese-exclusive Wii game called And-Kensaku, or 安藤ケンサク. And-Kensaku is a game related to Googling. There are a few game modes, but the most famous one asks you a question and gives you two answer options, and you win if you choose the most popular Google search. I have been able to do the following: 1. disable signature checks on the files, and 2. allow edits to the Phrases.tr2 file, making it possible to modify the content of the aforementioned game mode. I wanted…
Jun 2026 · github.com
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Hi HN, I've been working on this for a while and it was hard to decide when to stop, either on the way information is presented or when to stop with adding entries. It's not meant as a blog, but rather as a reference that keeps growing. Link: https://thehardparts.dev Currently I've created 4 main section: - Failure Modes: ways project go wrong - Red Flags: early signals that are worth taking seriously - Tech Decisions: common and not so common trade-offs for hard choices - Playbooks - guided approach for situations that repeat I've also focused on creating links between them to…
Apr 2026 · thehardparts.dev
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Atlas Fury is an action game for mobile devices. I wanted to create a game I would play wherever I go that was inspired by Tyrian from the 90s. It's a time waster, but eh what arcade game wasn't a time waster? This is the first time I've created a game with Godot. On mobile no less which has it's fair share of issues. For example, iOS runs slower than Android. I'm not complaining, I profiled and targeted some older devices approx. 4-7 years ago, so far so good.
2024
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Hi folks! I know NES emulators have been implemented countless times, in practically every language imaginable. However, having an LLM fully replicate the spec purely from memory—without referencing existing code—is still a significant challenge. It requires the underlying model to have strong anti-hallucination capabilities and solid long-term planning to keep from going astray. Because of this, building an NES emulator makes for an excellent LLM stress test. Here is how the emulator was built: Data Gathering: I asked Codex to download the necessary developer manuals and test suites. It was…
Feb 2026 · github.com
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Another Sunday afternoon project: add some pizzaz to your boring bare metal or virtual machine consoles! Written as a single Go binary; no dependencies. https://github.com/Fusion/modernfbv As usual, feedback please!
2022
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This was an interesting porting project for a few reasons (IMO): - The original game is/was awesome and, from a programming perspective, a wonder -- smooth scrolling arcade game on a 128kb Mac in 1984... - The port was done with a lot of help from AI (mostly Claude Code, but some Gemini CLI as well). I'm a programmer; it wasn't vibe-coded. But I couldn't have done the port of 68k assembly without it. FWIW, Claude seemed better at actually porting the 68k assembly but Gemini was better at finding bugs. YMMV. - I love Redux and Redux Toolkit for state management. For the port, I put the…
Sep 2025 · continuumjs.com
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