Alternatives
Products that do what Aesthetic Tetris does
An aesthetic game of Tetris
- 1

- 2SJ
2016 · github.com
- 3TB
Hello HN! You can read this [1] blog post if you want to know more about some ideas that I have for this thing. This is just an experiment right now, there isn't any real game (yet). Any feedback would be appreciated, do you think this could become something that would be fun to play? [1] https://unit520.net/posts/dead-trees-an-absurdist-block-layi...
2022 · unit520.net
- 4LTLazy Tetris▲438
I made a tetris variant Aims to remove all stress, and focus the game on what I like the best - stacking. No timer, no score, no gravity. Move to the next piece when you are ready, and clear lines when you are ready. Separate mobile + desktop controls
2025 · lazytetris.com
- 5T8
2019 · github.com
- 6

- 7LT
2021 · unrealwill.github.io
- 8BG
I made this 10 level Game. Excited for people to try it. :) Stay Balanced :)
2024 · balanc3dgame.com
- 9TW
2018 · indexzero.in
- 10AT
2021 · github.com
- 11TITetris in 3D▲14
2020 · blocking.games
- 12IG
2014 · shaunlebron.com
- 13

- 14TB
OFRAK Tetris is a project I started at work about two weeks ago. It's a web-based game that works on desktop and mobile. I made it for my company to bring to events like DEF CON, and to promote our binary analysis and patching framework called OFRAK. In the game, 32-bit, little-endian ARM assembly instructions fall, and you can modify the operands before executing them on a CPU emulator. There are two segments mapped – one for instructions, and one for data (though both have read, write, and execute permissions). Your score is a four byte signed integer stored at the virtual address pointed…
2023 · ofrak.com
- 15TI
2019 · djblue.github.io
- 16

- 17

- 183F
2020 · pantel.is
- 19IM
Repo here: https://github.com/ariroffe/personal-website
2022 · arielroffe.quest
- 20TG
Jan 2026 · tetrisbench.com
- 21SO
2015 · toothris.org
- 22QJ
2016 · github.com
- 23RM
About a year ago me and a buddy joined Google's HTML5GameJam, a game building hackathon. Finally I've had the time to dust the project off, upgrade some of the required libraries (node.js bumped from 0.4.2 to 0.8.11 in the meantime) and did some minor patching to get it done for some finishing touches and hopefully release somewhere this year. We implemented the full real Tetris® (yeah, that means T-Spins and funky stuff Tetris addicts like) in MVC, with configurable renderers (canvas, ASCII, Divs), input methods (keyboard, swipe, touch), 2player split mode and offline singeplayer. The…
2012
- 240T
2025 · 0xdeadtype.theden.sh
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