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Life & fun · alternatives · 2026

24 alternatives to Chef Rush 2k16

I was addicted to game mechanics, so we made our own game.

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Chef Rush 2k16 launched in 2016; newer entries below may have overtaken it.

  1. 1

    Cute little charming mobile game

    2016 · its alternatives →

  2. 2MA

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

    2011 · hotbazooka.com · its alternatives →

  3. 3

    A beat-driven platformer

    2016 · its alternatives →

  4. 4

    Pizza game

    2016 · its alternatives →

  5. 5
  6. 6
    Eggggg▲69

    The platform puker

    2016 · its alternatives →

  7. 7

    An art puzzle adventure

    2017 · its alternatives →

  8. 8PA

    Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…

    2024 · playcodeai.com · its alternatives →

  9. 91M

    Howdy, long time HN'er. Spent ~20 years in FAANG and startups, got the pink slip during a big layoff wave in spring 2023. That's ok, I was about to quit anyway :) Finally got back to a lifelong goal of mine, making an "indie" game. (Indie is subjective, but you get the drift.) So, here it is: Ballionaire, a "fast-paced pachinko roguelike where strategy meets physics to create outrageous wealth!" My influences were: Plinko(TM), Luck Be A Landlord, and Totally Accurate Battle Simulator. I was really fortunate because localthunk, the dev behind Balatro, noticed my game during its first month of…

    2024 · store.steampowered.com · its alternatives →

  10. 10MF
  11. 11M4

    Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…

    2012 · its alternatives →

  12. 12M1
  13. 13AP

    I ported a classic windows game to iOS, this time with Game Center leaderboards and a brand new portrait mode! 100% free, no ads!

    2025 · apps.apple.com · its alternatives →

  14. 14IB

    I built a website for games that catch my eye or have something interesting going on. I made it for fun but then updating became a habit. Maybe you'll find your next "must-play" game here? GitHub repo: https://github.com/RaycatWhoDat/games-list

    Nov 2025 · alistof.games · its alternatives →

  15. 15

    Addictive 2d casual game

    2017 · its alternatives →

  16. 16FA

    Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…

    2024 · fiftygame.com · its alternatives →

  17. 17

    Hi! Please try my first game, thank you!

    2017 · its alternatives →

  18. 18SE

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io · its alternatives →

  19. 19ST

    I wanted to make a cute game for Thanksgiving this year. It's built with React, Tailwind, InstantDB and a bit of Opus :) Feeling grateful for HN and sending good cheer to you all :)

    Nov 2025 · savetrippy.com · its alternatives →

  20. 20MB

    My brother is trying to rewamp his career into that of an independent game developer. This is his first attempt at an Android game. Any critique or advice for improvements are highly welcome!

    2011 · its alternatives →

  21. 21

    #game #indiegame #gamedev #unity

    2019 · its alternatives →

  22. 22IM

    Thank you https://opengameart.org for your service. People like me who can't draw or compose music are in your debt. The game, "Glitch and Rush" has been made in a few hours here and there. I've been tinkering in GameDev for years, if not decades, but I never released anything. The goal here was simple: - come up with a core mechanic - implement a single level - add some polishing - RELEASE I hope you'll enjoy it. BTW, my best time is 2min23s (yes, I'm bad at my own game, it's ok, I'm ok).

    2022 · linkdd.itch.io · its alternatives →

  23. 23

    Fun and easy to play but hard to master

    2017 · its alternatives →

  24. 24

    Remember patterns, test your finger speed and make art!

    Nov 2025 · apps.apple.com · its alternatives →

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →