Alternatives
Products that do what COBB CAN MOVE does
COBB CAN MOVE
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2025 · dodge.trickle.host
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Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com
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A new logic puzzle game. Use number clues to plant sunflowers around your logical garden. Unlimited free puzzles across 6 different difficulty levels.
Jul 2026 · sunflowersgame.com
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"Lights Out" is a mathematical puzzle that lives on an grid where each cell of the grid is one of two colors: either red or white. The goal is to eventually get all the cells in the grid to be red. What's the catch? Clicking a cell will not only flip its color, but also that of all cells sharing the same row or column as it. To me, this game feels like playing with a Rubik's cube --- every time you think you are fixing one cell, you mess up its neighbors! There are many ways to arrive at a solution... some mathematical (linear algebra, or combinatorics), others more logical,... and yet…
Oct 2025 · raymondtana.github.io
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Chess, but each square also follows the rules of Conway's Game of Life. Only your own pieces count as neighbours when deciding births/deaths. For births, an empty square must have 3 neighbours for 2 consecutive turns. For deaths, a piece must have 3 neighbours for 3 consecutive turns. This is a simple proof of concept I made with python and curses. You can play with a friend locally or over a socket connection. Controls: Arrow keys to move the cursor, enter/space to select and move a piece, u or backspace to undo a move, r to redo a move, q or escape to quit, s to perform a move…
2023 · gist.github.com
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rearrange the chess pieces so that the number of pieces threatening each square matches the large number in that square? pieces move freely https://chedoku.com/#dailypuzzle
2023
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We built Shadowlight because we wanted NPCs that feel alive in Minecraft, and because we think conversation can be a real skill loop, not just flavor text. Shadowlight is a solo Minecraft experience where talking is the main mechanic. NPCs are LLM-powered with different personalities and communication styles, and you progress by earning trust through good listening, calibrated tone, and smart questioning. Your goal is simple: interview the manor’s characters, gather clues, and figure out who is guilty. At the end of each run, you get feedback on your conversations. The goal is to reflect…
Dec 2025 · playshadowlight.com
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Hi HN, when learning Golang (and topology), I ported a simple GOL in C (https://github.com/Jeadie/GoL) into Go. I then added a bunch of features - Playing on other fundamental polygons (https://en.wikipedia.org/wiki/Fundamental_polygon#Examples_o...) - Considering all possible update rules (of which, there are many). Looking to get back to this project soon. Would love some feedback + ideas.
2022 · github.com
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Hey HN! What started off as a meme has turned into a passion project and I'm pretty excited about it. As the title suggests, I made a Rock, Paper, Scissors game in React. The twist is the perk shop that you can power yourself up upon wins. I have a Node web socket backend because it started off as just a PvP experience, but I wanted people to be able to play a solo mode. That's where the Roguelike comes in. I still have plenty of features to go! But for now, it's an endless Roguelike where after each round, you get to upgrade a shop perk to make your character stronger. I'd love to get some…
2024 · xtremerps.com
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Vampiro Life is a dedicated AI Storyteller for Vampire: The Masquerade 5th Edition. Play rules-true chronicles with Hunger, Humanity, dice pools, persistent memory, and a living World of Darkness. Start your dark story tonight.
Jul 2026 · vampirolife.com
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2014 · lurking-game.com
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Almost a year ago I started building A Dark Cave, a dark text-based browser game. The game intentionally avoids visuals and embraces minimalism. I use only text, symbols, and sounds to create atmosphere and spark the player's imagination. From time to time, I think about adding graphics to my game, since it is one of the most common requests I get from players. I even made a post about what I call the AI Slop Temptation: https://www.reddit.com/r/incremental_games/comments/1tcs8ou/... From the comments, it seems that players prefer no graphics at all over…
May 2026 · a-dark-cave.com
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