Shadowlight, a voice-driven murder mystery and heist inside Minecraft
We built Shadowlight because we wanted NPCs that feel alive in Minecraft, and because we think conversation can be a real skill loop, not just flavor text. Shadowlight is a solo Minecraft experience where talking is the main mechanic. NPCs are LLM-powered with different personalities and communication styles, and you progress by earning trust through good listening, calibrated tone, and smart questioning. Your goal is simple: interview the manor’s characters, gather clues, and figure out who is guilty. At the end of each run, you get feedback on your conversations. The goal is to reflect…
Shadowlight, a voice-driven murder mystery and heist inside Minecraft launched on December 31, 2025 with 24 votes, #544 of 11,628 launches that month and more than 90% of that year's launches. The site was not reachable when checked in September 2026.
In plain words
Shadowlight is a voice-driven murder mystery experience within Minecraft where conversation serves as the primary gameplay mechanic. Players interview AI-powered NPCs with distinct personalities to gather clues and identify a culprit. The game emphasizes communication as a learnable skill, rewarding players for active listening, appropriate tone, and strategic questioning. After each playthrough, players receive feedback on their conversational choices to refine their approach in subsequent attempts. It is designed for solo players seeking an interactive storytelling experience that prioritizes dialogue over traditional action-based progression.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
We built Shadowlight because we wanted NPCs that feel alive in Minecraft, and because we think conversation can be a real skill loop, not just flavor text. Shadowlight is a solo Minecraft experience where talking is the main mechanic. NPCs are LLM-powered with different personalities and communication styles, and you…
Does a similar job
all alternatives →
Voice driven murder mystery, Interview AI suspects with your voiceAug 2026 · whodunnitai.com · ▲215Hey HN! I'm excited to show off this really fun project I put together. I originally built this project 2-3 years ago, AI was already booming at the time, however voice AI agents were still very early. I loved my proof of concept at the time, but wasn't quite happy with it. I recently had the desire to check out the tech again, and know many of you will be interested. Interviews are speech to speech with OpenAI's gpt-realtime-2.1 over WebRTC. This model is... expensive, and because of that, I have to add some amount of restrictions, conversations are tied to a authenticated Clerk user id. I…
I built a tiny LLM to demystify how language models workApr 2026 · github.com · ▲915Built a ~9M param LLM from scratch to understand how they actually work. Vanilla transformer, 60K synthetic conversations, ~130 lines of PyTorch. Trains in 5 min on a free Colab T4. The fish thinks the meaning of life is food. Fork it and swap the personality for your own character.
D&D meets Siri – Interactive voice adventure2024 · pocket.computer · ▲59Hey HN! I've been building tooling for voice-driven apps over the past few months, as part of a hardware project. Someone suggested adapting the DSL to play Dungeons and Dragons. So, here we are! What is it? An AI-powered, voice-controlled D&D adventure set in the world of Dvorak. Talk to characters, explore locations, and shape the story using your words. Use your microphone to interact with the AI dungeon master. Explore freely – interrupt, ask questions, or take unexpected actions. If you make friends at the tavern, you can also just hang out there and chat. Hint: Talk to the bartender to…
- AMA murder mystery game built on an open-source gen-AI agent framework2023 · gron.games · ▲43
Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…


More ai this month
the category →



Paintings by AI models: programs run through a simulation of oil paint.
AI · 21d ago · stillwet.art
PixVerse R2▲381A real-time world model you can explore and change
AI · 30d ago · world.pixverse.video

Source: Show HN post ↗ · launch text quoted in part
Launched alongside, December 2025
the whole month →- GP
Life & fun · Dec 2025 · dosaygo-studio.github.io

Hi everyone! My name's Luke and I made the original Jmail here alongside Riley Walz. We had a ton of friends collaborate on building out more of the app suite last night in lieue of DOJ's "Epstein files" release. Please AMA!
Life & fun · Dec 2025 · jmail.world

PlanEat AI▲733AI turns your health goals into a 7-day menu & grocery list
AI · Dec 2025 · planeatai.com

Community, All the HN belong to you. This is an archive of hacker news that fits in your browser. When I made HN Made of Primes I realized I could probably do this offline sqlite/wasm thing with the whole GBs of archive. The whole dataset. So I tried it, and this is it. Have Hacker News on your device. Go to this repo (https://github.com/DOSAYGO-STUDIO/HackerBook): you can download it. Big Query -> ETL -> npx serve docs - that's it. 20 years of HN arguments and beauty, can be yours forever. So they'll never die. Ever. It's the unkillable static archive of HN and it's…
Dev tools · Dec 2025 · hackerbook.dosaygo.com
