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Products that do what FFH4X does

ffh4x

  1. 1SM

    It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…

    2023 · github.com

  2. 2CM

    Hey HN, just wanted to share my success story with CompressX, my FFmpeg wrapper for macOS. For those who may not be familiar, FFmpeg is a powerful tool for converting, streaming, and recording audio and video content. I started CompressX as a weekend project to serve my 9-5 jobs, primarily to compress demo videos for uploading to GitLab and sharing with my colleagues. It took me 2 weeks to make the first working version. I shared the demo on Twitter and the reaction was extraordinary. People loved it, they said that I was bringing the Pied Piper to life. Four months later, I hit the $9,000…

    2024 · compressx.app

  3. 3

    Encode, convert & stream audio and video

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  4. 4F3

    A liminal brush-based CSG editor and game engine with unified (forward) renderer inspired by Radiant and Worldcraft/Hammer Compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3) Real-time lighting with stencil shadows without the need for pre-baked compilation

    Mar 2026 · github.com

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    Refi App124

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    Triplex102

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    Stage SFX Simulator for Operators.

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  11. 11

    150+ Free Developer Tools in One Place

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  12. 12B3

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  13. 13

    All the developer tools you need, in one fast and free

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  14. 14ZT

    Hi HN, I’ve been working on Zephyr3D, an open-source 3D rendering engine for the modern web, plus a visual editor that runs entirely in the browser. - Written in TypeScript - Supports WebGL/WebGL2/WebGPU - Comes with a visual editor that runs in the browser (no installation required) With the recent updates, a few things might be interesting to people here: Engine & rendering ------------------ - WebGL/WebGPU abstraction with a TypeScript API - PBR rendering - Cluster lighting & Shadow Maps - Clipmap-based terrain for large landscapes - Sky Atmosphere & Height-based fog - FFT…

    Nov 2025 · zephyr3d.org

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    The best free online tool for PDF, docs, image, AI and games

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    Save public X videos, MP3s and clean screenshots

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  18. 18

    The all-in-one free toolkit for image editing.

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    Free online tools for PDF, images, QR codes and more

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  20. 20

    Free online tools for developers, creators & everyone

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  21. 21

    18+ free developer tools that never touch your data

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  22. 22

    Declarative ffmpeg runtime for event driven batch processing

    27d ago · ffmpeglab.com

  23. 23HE

    Hi HN, I’m working on an experimental 3D FPS game engine in C++20, aiming to deeply understand engine internals from first principles rather than just using existing frameworks. Currently I'm strictly following LearnOpenGL docs. This project focuses on: Entity-Component-System (ECS) architecture for high performance. OpenGL 4.1 rendering with a PBR pipeline, material system, HDR, SSAO, and shadow mapping. Modular systems: input, physics (Jolt), audio (miniaudio), assets, hot reload. A sample FPS game & debug editor built into the repo. Repo:…

    Jan 2026 · github.com

  24. 24
    AixKit5

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