Life & fun · alternatives · 2026

24 alternatives to Flocking Simulator (Boids)
After 20+ years of being fascinated by Craig Reynolds’ boids, I finally built my own flocking simulator this weekend. Added some simple predator/prey gameplay—curious how far this idea can go.
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1GB
2025 · attentionmech.github.io · its alternatives →
- 2

We built an ant colony simulation as an internal hiring challenge at Moment and decided to open it up publicly. You write a program in a custom assembly-like (we call it ant-ssembly) instruction set that controls 200 ants. Each ant can sense nearby cells (food, pheromones, home, other ants) but has no global view. The only coordination mechanism is pheromone trails, which ants can emit and sense them, but that's it. Your program runs identically on every ant. The goal is to collect the highest percentage of food across a set of maps. Different map layouts (clustered food, scattered,…
Mar 2026 · dev.moment.com · its alternatives →
- 3HB
2012 · chrisp.gr · its alternatives →
- 4
Agent Arena▲348Creator here. I built Agent Arena to answer a question that kept bugging me: when AI agents browse the web autonomously, how easily can they be manipulated by hidden instructions? How it works: 1. Send your AI agent to ref.jock.pl/modern-web (looks like a harmless web dev cheat sheet) 2. Ask it to summarize the page 3. Paste its response into the scorecard at wiz.jock.pl/experiments/agent-arena/ The page is loaded with 10 hidden prompt injection attacks -- HTML comments, white-on-white text, zero-width Unicode, data attributes, etc. Most agents fall for at least a few.…
Jun 2026 · arena42.ai · its alternatives →
- 5
flock▲79Run a flock of Claude Code (or other agents) in one window.
Apr 2026 · baahaus.github.io · its alternatives →
- 6

Co-browse & review your product together
2023 · usesuperflow.ai · its alternatives →
- 7

A javascript canvas experiment using flocking algorithms
2016 · jozefm.dev · its alternatives →
- 8
Viberia▲146Hey HN, This is my take on the agent harness. Everything on an isometric map. Agents are grouped into "buildings" that run in a sequence or a loop; e.g., the CodeForge has an agent that writes a PRD, another one that implements, and a third that reviews. Everything is customizable, you build your own buildings/teams however you want. It's a Tauri app, really light (about 8x less energy than the closest competitor I benchmarked, so it actually runs from a coffee shop on battery). It's macOS only for now, but ping me if you are willing to test the Windows or Linux version. I've been…
May 2026 · getviberia.com · its alternatives →
- 9

Control an interactive model of collective animal behavior
2016 · markallenthornton.com · its alternatives →
- 10

A framework for multi-agent reinforcement learning. - cool-RR/marley
2020 · github.com · its alternatives →
- 11AA
This is a weekend project that spiraled out of control. I was originally trying to get Claude to play a ROM of the SNES SimCity. I struggled with it and that led me to Micropolis (the open-sourced SimCity engine) and was able to get it to work by bolting on an API. The weekend hack turned into a headless city simulation platform where anyone can get an API key (no signup) and have their AI agent play mayor. The simulation runs the real Micropolis engine inside Cloudflare Durable Objects, one per city. Every city is public and browsable on the site. LLMs are awful at the spatial stuff, which…
Feb 2026 · hallucinatingsplines.com · its alternatives →
- 12

at a pub in london, 2 weeks ago - I asked myself, if you spawned agents into a world with blank neural networks and zero knowledge of human existence — no language, no economy, no social templates — what would they evolve on their own? would they develop language? would they reproduce? would they evolve as energy dependent systems? what would they even talk about? so i decided to make myself a god, and built WERLD - an open-ended artificial life sim, where the agent's evolve their own neural architecture. Werld drops 30 agents onto a graph with NEAT neural networks that evolve their own…
Feb 2026 · github.com · its alternatives →
- 13

Your Company Agentic Operating System. Contribute to desplega-ai/agent-swarm development by creating an account on GitHub.
Feb 2026 · github.com · its alternatives →
- 14

An incremental game about building up a giant swarm of bugs.
2015 · swarmsim.github.io · its alternatives →
- 15

- 16CW
- 17HT
2013 · swarmcontrol.herokuapp.com · its alternatives →
- 18PD
A generative flocking simulation using canvas
2016 · jozefmaxted.co.uk · its alternatives →
- 19

I’ve been working on a browser-based evolutionary simulation as a personal experiment. Organisms adapt to environmental pressure over time, and there are no explicit goals or scoring, the system is open-ended and runs continuously. I built this mainly to challenge myself and to explore how to surface simulation behavior and statistics in a way that stays readable rather than overwhelming. As a side effect, it’s also something my kids enjoys watching run. Curious what resonates and what doesn’t, and happy to answer questions about the design or tradeoffs.
Jan 2026 · soupof.life · its alternatives →
- 20

Simulation of ants colony in python. Contribute to riiswa/colony-ant-simulator development by creating an account on GitHub.
2019 · github.com · its alternatives →
- 21

Unity C# Flappy Bird + Neuroevolution. WebGl demo: http://nfb.gametroleum.com - KrzysztofBogdan/CsNeuroevolutionFlappyBird
2017 · github.com · its alternatives →
- 22

- 23

Lightweight framework to simulate drone formations. - sushrut141/ketu
2025 · github.com · its alternatives →
- 24

Production-tested architecture for autonomous Claude agents
Apr 2026 · dvdshn.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →